[vtkusers] Fill interior 3D object

Muhammad Nour mnour.ai at hotmail.com
Thu Mar 19 14:01:48 EDT 2015


Dear Bill,

Thank you very much.

Actually, I want slice to be filled, not looked fill (e.x. by changing opacity value).

> Date: Wed, 18 Mar 2015 18:40:17 -0700
> Subject: Re: [vtkusers] Fill interior 3D object
> From: bill.lorensen at gmail.com
> To: malyushytsky at gmail.com
> CC: mnour.ai at hotmail.com; vtkusers at vtk.org
> 
> Do you want it filled, or do you want it to look filled?
> 
> 
> On Wed, Mar 18, 2015 at 3:38 PM, Alex Malyushytsky
> <malyushytsky at gmail.com> wrote:
> > You may try to use boolean operations for computing the "stub".
> >
> > http://www.vtk.org/Wiki/VTK/Examples/Cxx/PolyData/BooleanOperationPolyDataFilter
> >
> > If for example you have sphere and you slice it with a plan.
> > Boolean intersection of such 2 objects will be a polygon you can display (
> > you probably can use vtkFillHolesFilterto triangulate it )
> > to restore the look of solid after slicing.
> >
> > Hope this helps,
> >      Alex
> >
> >
> >
> > On Tue, Mar 17, 2015 at 10:46 PM, Muhammad Nour <mnour.ai at hotmail.com>
> > wrote:
> >>
> >> Dear Alex,
> >>
> >> Thank you very much for your reply.
> >>
> >> I can make presentation look like solid (e.x. by using opacity property).
> >>
> >> But I want to slice an object, and result must be filled as if the object
> >> is solid.
> >>
> >> Suppose my object is a torus, so I have slice as two circles (one inside
> >> other).
> >>
> >> I want to fill space between these circles.
> >>
> >> I have tried using vtkDelaunay3D class but it distorts objects.
> >>
> >> Also I tried using vtkFillHolesFilter filter but it fills all empty space.
> >>
> >> I hope I explaine my point.
> >>
> >> Thank you again.
> >>
> >> ________________________________
> >> Date: Tue, 17 Mar 2015 18:34:00 -0700
> >> Subject: Re: [vtkusers] Fill interior 3D object
> >> From: malyushytsky at gmail.com
> >> To: mnour.ai at hotmail.com
> >> CC: vtkusers at vtk.org
> >>
> >>
> >> AFAI understand there is no solid objects there are presentations of
> >> solids.
> >> Such presentation may look like solid unless you are inside the object.
> >> If that not what you want you are on your own.
> >>
> >> Similar to 2d , 3d  objects exist for a solely purpose of presentation.
> >> You may 'subdivide' your sphere for example and construct it from the
> >> number of hexahedrons ( like circle from quadrilaterals),
> >> but even if you do so you will see those elements when you move your
> >> camera too close not like solids.
> >>
> >> But if it what you want , you may look at Delaunay3D.
> >>
> >> Regards,
> >>     Alex
> >>
> >>
> >> On Sat, Mar 14, 2015 at 11:20 PM, Muhammad Nour <mnour.ai at hotmail.com>
> >> wrote:
> >>
> >> Hi all,
> >>
> >> I am using MS visual studio 2008 and vtk 5.10
> >>
> >> I want to fill interior of some objects (like sphere), so they must be
> >> solid.
> >>
> >> I've tried vtkFillHolesFilter class but it fills holes of surface not
> >> inside object.
> >>
> >> Is there any other filter or class can do it?
> >>
> >> Thank you very much
> >>
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> >
> >
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> 
> 
> 
> -- 
> Unpaid intern in BillsBasement at noware dot com
 		 	   		  
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