[vtkusers] Texture and Clamp
Matteo
sendtomatteo at yahoo.it
Thu Dec 17 11:20:15 EST 2015
Hi
I have some problems with textures.
Looking to this address ( https://open.gl/textures ), especially looking
at the first 4 images, I found that it is possible to 'cut' the texture
exactly at the end of the (S/T) range (0-1). I am referring to the
graphic result obtained with "GL_CLAMP_TO_BORDER", that it is probably
exactly what I need.
The problem is that I always get a result like "GL_CLAMP_TO_EDGE"
Of course I use RepeatOff(), but then trying
EdgeClampOff()/EdgeClampOn() I can not see any change.
Is it a problem related to my graphic card (GEFORCE 310M) or it is
normal to have this behaviour?
Thanks
Matteo
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://public.kitware.com/pipermail/vtkusers/attachments/20151217/e3acfa29/attachment.html>
More information about the vtkusers
mailing list