[vtkusers] How to restore a camera view?
David Gobbi
david.gobbi at gmail.com
Fri Sep 26 18:03:21 EDT 2014
On Fri, Sep 26, 2014 at 4:01 PM, David Gobbi <david.gobbi at gmail.com> wrote:
> The parameters to save and restore are these:
>
> Position
> FocalPoint
> ViewUp
> ViewAngle
>
>
> If you are using a parallel projection, then these must
> be saved as well:
>
> ParallelProjection
> ParallelScale
>
>
> Saving the following is not mandatory, because you
> can call ResetCameraClippingRange() on the renderer
> to re-compute a good clipping range for your scene:
>
> ClippingRange
Note: these are all camera parameters.
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