[vtkusers] Transform axes

Gib Bogle g.bogle at auckland.ac.nz
Wed Nov 5 19:47:54 EST 2014

Hi all,

This is a 3D geometry problem, one that many people must have solved.  I want to apply a transform to my actor to bring it's local axes (which are initially aligned with the global axes) into alignment with a specified triplet of orthogonal vectors.  In fact alignment with a pair is sufficient.  I'm hoping that somebody has done this in VTK and can save me the trouble of going through the algebra.

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