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<div style="direction: ltr;font-family: Tahoma;color: #000000;font-size: 10pt;">Hi all,<br>
<br>
This is a 3D geometry problem, one that many people must have solved. I want to apply a transform to my actor to bring it's local axes (which are initially aligned with the global axes) into alignment with a specified triplet of orthogonal vectors. In fact
alignment with a pair is sufficient. I'm hoping that somebody has done this in VTK and can save me the trouble of going through the algebra.<br>
<br>
Thanks<br>
Gib<br>
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