[vtkusers] Scaling vertices in a vtkGraphItem based on a data array
Noeska Smit
noeska.smit at gmail.com
Fri May 2 05:46:18 EDT 2014
Dear VTK-users,
I would like to scale vertices in a vtkGraphItem based on a data array. The
functionality I want is similar to this example:
http://www.vtk.org/Wiki/VTK/Examples/Cxx/Graphs/ScaleVertices. In that
example, a GraphLayoutView scales the vertex glyphs according to a scaling
float array. My problem, however, is that I am currently using a
vtkGraphItem and according to the documentation for the VertexSize method:
'Returns the vertex size in pixels, which is remains the same at any zoom
level. Override in a subclass to change the graph vertex size. Note: The
item currently supports one size per graph, queried on the first vertex.'
I have subclassed the vtkGraphItem class and indeed, if I do something like
this:
float vtkVariationGraphItem::VertexSize(vtkIdType vertex)
{
vtkAbstractArray *weights =
this->GetGraph()->GetVertexData()->GetAbstractArray("VertexSizes");
return weights->GetVariantValue(vertex).ToFloat();
}
all vertices in my graph are the same size.
I typically use VTK at the Python level and am definitely not a C++ hero,
but what is the reasoning behind not allowing different vertex sizes within
a graph? Can it be adjusted easily? I did manage to vary the edge thickness
based on a data array already.
Thanks in advance!
Noeska Smit
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