[vtkusers] Extract color from mesh
piccima at gmail.com
Wed Dec 17 16:52:36 EST 2014
Since the texture is on the mtl file I don't have texture on the loaded
What options I can explore to export the texture and map on the mesh?
On 12/17/2014 02:41 PM, marco wrote:
> I'm using intersectWithLine method to obtain the intersection point of
> a ray with a mesh. I'm using the point coordinate and the cellId for
> further analysis.
> Since I have the labels as a RGB color I need to get the color
> information from that point.
> I found different examples how to read the array names but there is
> something strange with the files that I'm using, I get:
> ./FindAllArrayNames 120_F_W1_M0.obj
> Normals: 0
> Number of PointData arrays: 1
> Number of CellData arrays: 0
> Type table/key:
> 3 unsigned char
> 7 unsigned int
> 10 float
> 11 double
> Array 0:
> But I can visualize in meshlab the colored mesh!
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