[vtkusers] How to add custom shaders in OpenGL2 backend
Carlos Martinez
carlinhosmp87 at gmail.com
Wed Aug 13 13:52:38 EDT 2014
Hi David,
I think this solution should work for you:
http://vtk.1045678.n5.nabble.com/GLSL-Shader-on-a-vtkActor-VTK-6-1-and-Qt-5-2-1-td5727788.html
We solved it with the help of Kitware people!
I hope it will help you.
Carlos.
2014-08-13 6:58 GMT+02:00 eternallite2 <cdavid.tran at gmail.com>:
> Are there any examples yet of how to add custom vertex and fragment shaders
> to existing actors in the renderer? (Using the OpenGL2 backend)
>
> Thank you again
>
>
>
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