[vtkusers] How to add custom shaders in OpenGL2 backend

Carlos Martinez carlinhosmp87 at gmail.com
Wed Aug 13 13:52:38 EDT 2014

Hi David,

I think this solution should work for you:

We solved it with the help of Kitware people!

I hope it will help you.


2014-08-13 6:58 GMT+02:00 eternallite2 <cdavid.tran at gmail.com>:

> Are there any examples yet of how to add custom vertex and fragment shaders
> to existing actors in the renderer? (Using the OpenGL2 backend)
> Thank you again
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