[vtkusers] SetInputData() vs SetInputConnection()

Maarten Beek beekmaarten at yahoo.com
Wed Apr 30 16:47:04 EDT 2014


When I was using the code I commented out in ReportReferences, this->ImageConvolve wasn't deleted in the destructor because its value was set to NULL.
So that didn't work either...

Maarten


On Wednesday, April 30, 2014 4:03:42 PM, Berk Geveci <berk.geveci at kitware.com> wrote:
 
Don't use this:

this->ImageConvolve->SetInputConnection(this->GetInputConnection(0, 0));


Use this instead:

this->ImageConvolve->SetInputData(input); 


This needs to be done in RequestData every time it executes btw. Input can change. I didn't check if there are other filters that need to do this. Overall, internal filters should not share the input connection of the outer filter unless you are fairly knowledgeable in how pipelines deal with references.

PS: By using SetInputConnection(), you are creating a reference loop that would require that right reporting in ReportReferences. I'd think that the code that you commented out would work but I would have to dig to be sure. This reference loop is most probably the cause of the leak you are seeing.

-berk



On Wed, Apr 30, 2014 at 2:20 PM, Maarten Beek <beekmaarten at yahoo.com> wrote:

I believe that that is what I am doing; I have attached the cpp file for you to have a look at.
>
>Thank you for your help - Maarten
>
>
>
>
>On Wednesday, April 30, 2014 1:05:15 PM, Berk Geveci <berk.geveci at kitware.com> wrote:
> 
>vtkImageOpenClose3D may be too complicated for what you are trying to achieve. Can you describe your algorithm a bit? In most cases, you can simply instantiate bunch of algorithms in RequestData(), set the input using the input data to the outer filter and using SetInputData() and then shallow copying the output of the last filter to the output of the outer filter.
>
>
>
>On Wed, Apr 30, 2014 at 12:00 PM, Maarten Beek <beekmaarten at yahoo.com> wrote:
>
>I replaced my ProcessorClass by vtkImageThreshold and the strange behaviour disappeared.
>>
>>
>>I guess my ProcessorClass is wrong.... :-(
>>So my question now is: how to correctly write a vtkImageAlgorithm that has an internal pipeline?
>>
>>
>>I have looked at vtkImageOpenClose3D, but (apparently!) don't really understand SetSharedInputInformation(), SetSharedOutputInformation(), and ReportReferences().
>>
>>
>>Maarten
>>
>>On Wednesday, April 30, 2014 11:37:23 AM, Berk Geveci <berk.geveci at kitware.com> wrote:
>> 
>>Confusing.
>>
>>
>>Can you compile VTK with VTK_DEBUG_LEAKS set to ON (it is an advanced CMake flag) and see if you get reports of any objects leaking at exit?
>>
>>
>>
>>
>>
>>On Tue, Apr 29, 2014 at 4:40 PM, Maarten Beek <beekmaarten at yahoo.com> wrote:
>>
>>Some additional info I found:
>>>
>>>
>>>When I use SetInputConnection(), I see only one object being destructed as well (like with using SetInputData w/o RemoveAllInputs()).
>>>However the memory usage with SetInputConnection() is 378Mb as opposed to 430Mb with SetInputData(): the difference is about 50Mb (the size of the tiff image).
>>>
>>>
>>>As I said in the earlier email I sent today, I am loading 2 images into 2 different ProcessorClass objects, or at least that's what I think. The images are similar and come from the same file, but the reader (which is destroyed by vtkSmartPointer when it gets out of scope?) cannot be that smart to realize it can tell the ProcessorClass objects to share the image, can it?
>>>
>>>
>>>Maarten
>>>
>>>On , Maarten Beek <beekmaarten at yahoo.com> wrote:
>>> 
>>>I see (only reporting lines with reference to ReferenceCount):
>>>
>>>-> activate()
>>>vtkImageData (00000000070808D0):UnRegistered by vtkInformation(...), ReferenceCount = 3
>>>
>>>vtkImageData (00000000070ADA70):UnRegistered by vtkInformation(...), ReferenceCount = 3
>>>
>>>->deactivate() (without RemoveAllInputs() call)
>>>vtkImageData (00000000070ADA70):UnRegistered by vtkTrivialProducer (...), ReferenceCount = 2
>>>
>>>vtkImageData (00000000070ADA70):UnRegistered by vtkInformation (...), ReferenceCount = 1
>>>
>>>vtkImageData (00000000070ADA70):Registered by
 vtkTrivialProducer (...), ReferenceCount = 2
>>>
>>>vtkImageData (00000000070ADA70):UnRegistered by vtkGarbageCollectorImpl (...), ReferenceCount = 0
>>>
>>>
>>>
>>>vtkObject (00000000070ADA70): Destructing!
>>>
>>>
>>>
>>>
>>>-> activate()
>>>vtkImageData (0000000006FA15D0):UnRegistered by vtkInformation(...), ReferenceCount = 3
>>>
>>>vtkImageData (0000000006FB0180):UnRegistered by vtkInformation(...), ReferenceCount = 3
>>>
>>>
>>>->deactivate() (with RemoveAllInputs() call)
>>>vtkImageData (0000000006FA15D0):UnRegistered by vtkTrivialProducer (...), ReferenceCount = 2
>>>
>>>vtkImageData (0000000006FA15D0):UnRegistered by vtkInformation (...), ReferenceCount = 1
>>>
>>>vtkImageData (0000000006FA15D0):Registered by vtkGarbageCollectorImpl (...), ReferenceCount = 2
>>>
>>>
>>>vtkImageData (0000000006FA15D0):UnRegistered by vtkGarbageCollectorImpl (...), ReferenceCount = 0
>>>
>>>
>>>vtkObject (0000000006FA15D0): Destructing!
>>>
>>>
>>>vtkImageData (0000000006FB0180):UnRegistered by vtkTrivialProducer (...), ReferenceCount = 2
>>>
>>>vtkImageData
 (0000000006FB0180):UnRegistered by vtkInformation (...), ReferenceCount = 1
>>>
>>>vtkImageData (0000000006FB0180):Registered by vtkGarbageCollectorImpl (...), ReferenceCount = 2
>>>
>>>
>>>vtkImageData (0000000006FB0180):UnRegistered by vtkGarbageCollectorImpl (...), ReferenceCount = 0
>>>
>>>
>>>vtkObject (0000000006FB0180): Destructing!
>>>
>>>
>>>
>>>
>>>It makes sense in my code that I create 2 copies of vtkImageData, loaded into different ProcessorClass objects, but I don't understand why the first copy doesn't get destructed when I am not using 
>>>RemoveAllInputs()
>>>
>>>
>>>Maarten
>>>
>>>On Tuesday, April 29, 2014 10:39:24 AM, Berk Geveci <berk.geveci at kitware.com> wrote:
>>> 
>>>Hmmm. This is fishy. I wonder if there is a leak somewhere in the new code. Can you try something for me? Add a reader->GetOutput()->DebugOn() right after SetInputData() and re-run. Do you see the object reference count go to 0 in deactivate?
>>>
>>>
>>>-berk
>>>
>>>
>>>
>>>On Mon, Apr 28, 2014 at 11:53 AM, Maarten Beek <beekmaarten at yahoo.com> wrote:
>>>
>>>Hi all,
>>>>
>>>>
>>>>I bumped into something I don't really understand:
>>>>
>>>>
>>>>
>>>>void MyClass::activate()
>>>>{
>>>>    vtkSmartPointer<vtkTIFFReader> reader = vtkSmartPointer<vtkTIFFReader>::New();
>>>>    <...>
>>>>    reader->Update();
>>>>
>>>>
>>>>    m_Processor->SetInputData(reader->GetOutput());
>>>>}
>>>>
>>>>
>>>>void MyClass::deactivate()
>>>>{
>>>>    if( 0 != m_Processor )
>>>>    {
>>>>        m_Processor->RemoveAllInputs();
>>>>        m_Processor->Delete();
>>>>        m_Processor = 0;
>>>>
>>>>    }
>>>>}
>>>>
>>>>
>>>>In the deactivate() function I do need the RemoveAllInputs() call to avoid a 50MB memory leak (100 slice 512x512 tiff). I don't need RemoveAllInputs() when I use SetInputConnection(reader->GetOutputPort()) in the activate() function.
>>>>
>>>>
>>>>Why is the difference between SetInputData() and SetInputConnection() with regards to memory management?
>>>>
>>>>
>>>>m_Processor is derived from vtkImageAlgorithm and has an internal pipeline inside the RequestData(), processing the image data with vtkImageConvolve, vtkImageSobel2D, vtkImageThreshold and a few more.
>>>>
>>>>
>>>>int ProcessorClass::RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector* outputVector)
>>>>{
>>>>    vtkInformation* outInfo = outputVector->GetInformationObject(0);
>>>>    vtkImageData* output = vtkImageData::SafeDownCast(outInfo->Get(vtkdataObject::DATA_OBJECT()));
>>>>
>>>>
>>>>    if( this->GetMTime() > this->BuildTime )
>>>>    {
>>>>        this->buildPipeline();
>>>>    }
>>>>
>>>>
>>>>    if( 0 != this->GetNumberOfInputConnections(0) )
>>>>    {
>>>>        this->MergeFilter->Update();
>>>>        output->ShallowCopy(this->MergeFilter->GetOutput());
>>>>    }
>>>>
>>>>
>>>>    return 1;
>>>>}
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>Maarten
>>>>
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>>>
>>>
>>>
>>>
>>>
>>
>>
>>
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