[vtkusers] Correct usage of renderer->GetActiveCamera()->SetWindowCenter
manzohar
lancia58 at gmail.com
Fri Jun 14 11:02:19 EDT 2013
I have the following lines in my application
renderer->GetActiveCamera()->GetWindowCenter(xyz); <=== Returns 0,0
renderer->GetActiveCamera()->SetWindowCenter(0.5,0.5);
When renderer->GetActiveCamera()->SetWindowCenter(0.5,0.5) is executed it
looks like the rendering stacks, i.e. the mouse cannot control the rendered
volume
How can be the SetWindowCenter used correctly
Thanks
Zohar
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