[vtkusers] error message in subdividing a cell
tasnim
hanene-jeder at hotmail.fr
Thu May 24 15:13:10 EDT 2012
thanks David.
OK, i tryed to keep just the basic code that i need. Normally, when i used
the VtkTriangleFilter, my newdata will be triangulated automatically,
isn't?? so , i don't know why it gives me that error :
#include <vtkSmartPointer.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkUnstructuredGrid.h>
#include <vtkCell.h>
#include <vtkCellArray.h>
#include <vtkIdList.h>
#include <vtkUnsignedCharArray.h>
#include <string>
#include <vtkRendererCollection.h>
#include <vtkDataSetMapper.h>
#include <vtkIdTypeArray.h>
#include <vtkTriangleFilter.h>
#include <vtkPolyData.h>
#include <vtkCellPicker.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkProperty.h>
#include <vtkSelectionNode.h>
#include <vtkSelection.h>
#include <vtkExtractSelection.h>
#include <vtkObjectFactory.h>
#include <vtkGenericCell.h>
#include <vtkLoopSubdivisionFilter.h>
#include <vtkSphereSource.h>
// Catch mouse events
class MouseInteractorStyle : public vtkInteractorStyleTrackballCamera
{
public:
static MouseInteractorStyle* New();
MouseInteractorStyle()
{
selectedMapper = vtkSmartPointer<vtkDataSetMapper>::New();
selectedActor = vtkSmartPointer<vtkActor>::New();
}
virtual void OnLeftButtonDown()
{
int* pos = this->GetInteractor()->GetEventPosition();
vtkSmartPointer<vtkCellPicker> picker =
vtkSmartPointer<vtkCellPicker>::New();
picker->SetTolerance(0.0005);
picker->Pick(pos[0], pos[1], 0, this->GetDefaultRenderer());
double* worldPosition = picker->GetPickPosition();
if(picker->GetCellId() != -1)
{
vtkSmartPointer<vtkIdTypeArray> ids =
vtkSmartPointer<vtkIdTypeArray>::New();
ids->SetNumberOfComponents(1);
ids->InsertNextValue(picker->GetCellId());
vtkSmartPointer<vtkSelectionNode> selectionNode =
vtkSmartPointer<vtkSelectionNode>::New();
selectionNode->SetFieldType(vtkSelectionNode::CELL);
selectionNode->SetContentType(vtkSelectionNode::INDICES);
selectionNode->SetSelectionList(ids);
vtkSmartPointer<vtkSelection> selection =
vtkSmartPointer<vtkSelection>::New();
selection->AddNode(selectionNode);
vtkSmartPointer<vtkExtractSelection> extractSelection =
vtkSmartPointer<vtkExtractSelection>::New();
extractSelection->SetInput(0, this->Data);
extractSelection->SetInput(1, selection);
extractSelection->Update();
vtkSmartPointer<vtkUnstructuredGrid> selected =
vtkSmartPointer<vtkUnstructuredGrid>::New();
selected->ShallowCopy(extractSelection->GetOutput());
vtkSmartPointer<vtkPolyData> newdata =
vtkSmartPointer<vtkPolyData>::New();
vtkPoints* cellPoints = selected->GetPoints();
newdata->SetPoints(cellPoints);
vtkSmartPointer< vtkTriangleFilter > triangleFilter =
vtkSmartPointer<vtkTriangleFilter>::New();
triangleFilter->SetInputConnection(newdata->GetProducerPort());
triangleFilter->Update();
int numberOfSubdivisions = 1;
vtkSmartPointer< vtkLoopSubdivisionFilter > subdivisionFilter =
vtkSmartPointer<vtkLoopSubdivisionFilter>::New();
subdivisionFilter->SetNumberOfSubdivisions(numberOfSubdivisions);
subdivisionFilter->SetInputConnection(triangleFilter->GetOutputPort());
subdivisionFilter->Update();
vtkSmartPointer<vtkIdTypeArray> id =
vtkSmartPointer<vtkIdTypeArray>::New();
id->SetNumberOfComponents(1);
selectedMapper->SetInput(selected);
selectedActor->SetMapper(selectedMapper);
selectedActor->GetProperty()->EdgeVisibilityOn();
selectedActor->GetProperty()->SetEdgeColor(1,0,0);
selectedActor->GetProperty()->SetLineWidth(3);
this->Interactor->GetRenderWindow()->GetRenderers()->GetFirstRenderer()->AddActor(selectedActor);
}
vtkInteractorStyleTrackballCamera::OnLeftButtonDown();
}
vtkSmartPointer<vtkPolyData> Data;
vtkSmartPointer<vtkDataSetMapper> selectedMapper;
vtkSmartPointer<vtkActor> selectedActor;
};
vtkStandardNewMacro(MouseInteractorStyle);
int main(int, char *[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->Update();
vtkSmartPointer<vtkTriangleFilter> triangleFilter =
vtkSmartPointer<vtkTriangleFilter>::New();
triangleFilter->SetInputConnection(sphereSource->GetOutputPort());
triangleFilter->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(triangleFilter->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
vtkSmartPointer<MouseInteractorStyle> style =
vtkSmartPointer<MouseInteractorStyle>::New();
style->SetDefaultRenderer(renderer);
style->Data = triangleFilter->GetOutput();
renderWindowInteractor->SetInteractorStyle(style);
renderer->AddActor(actor);
renderer->ResetCamera();
renderer->SetBackground(0,0,1); // Blue
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
and thanks for the answer
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