[vtkusers] 3D monitors
Kishore Mosaliganti
kishoreraom at gmail.com
Thu May 17 11:19:57 EDT 2012
Hi Hal,
I have a nVidia GeForce GTX 285 card.
Here is some additional info, the cube rendering is visible only through
the right half of the goggles. So I guess it is working but it needs to
render something for the left side as well.
Kishore
On Thu, May 17, 2012 at 11:10 AM, Hal Canary <hal at cs.unc.edu> wrote:
> On 05/17/2012 10:59 AM, Kishore Mosaliganti wrote:
>
>> Thanks for the response. I tried out the code and of the many options
>> available in vtkRenderWindow, only the
>> renderWindow->**SetStereoTypeToRedBlue() appears to work.
>>
>> When I set renderWindow->**SetStereoTypeToCrystalEyes(), it shows a
>> normal
>> cube.
>>
>> I have a compatible nVidia GEFORCE 3D vision system with which I can see
>> demos of Cystal Eye images. Any ideas what might be happening
>>
>
>
> Our two stereo systems (Windows and Linux) uses nVidia 3D Vision with the
> nVidia GF100 Quadro 5000 video card. I understand that to use nVidia 3D
> Vision with OpenGL requires a Quadro card. What video card do you have?
>
>
> --
> Hal Canary
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