[vtkusers] Mesh Lines

Bhanu Hariharan bhanu at petrotel.com
Tue May 1 10:25:09 EDT 2012


Thanks for your reply. I do have SetAmbient(1) set in my code but that
doesn't help.
Any more ideas will be greatly appreciated.

Thanks,
Bhanu


On Tue, May 1, 2012 at 4:10 AM, Jothybasu Selvaraj <jothybasu at gmail.com>wrote:

> May be you need to manipulate the lighting of the actors.
>
> Can you try SetAmbient(1)?
>
> Jothy
>
> On Mon, Apr 30, 2012 at 10:03 PM, Bhanu Hariharan <bhanu at petrotel.com>wrote:
>
>> Hi,
>>
>> I am using VtkUnstructuredGrid to render a 3D grid where each cube/block
>> is marked by 8 world coordinates. Each grid block has a color
>> associated with it and I am using a vtkLookUpTable for this.
>>
>> I also have defined grid lines/mesh to show on top of this to mark the
>> grid blocks. For this I use vtkLODActor.
>>
>> The problem is when I rotate the grid, the grid lines appear broken
>> depending on how I rotate and the level of zoom.
>>
>>
>> Does anyone have a clue why this could be happening..Any help with this
>> would be greatly appreciated.
>>
>> Thanks,
>> Bhanu
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>
>
> --
> Jothy
>
>
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