[vtkusers] Ray intersection testing on GPUs for Surface meshes

David E DeMarle dave.demarle at kitware.com
Fri Jun 29 09:46:08 EDT 2012


I do not think this exists in VTK.

We don't have an interface to OptiX and the vtkEdge GPGPU work wasn't similar.

The simplest path to adding it is probably through the
Accelerators/Piston module which I just committed to VTK master last
week.

David E DeMarle
Kitware, Inc.
R&D Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909


On Fri, Jun 29, 2012 at 9:28 AM, Andrew Parker
<andy.john.parker at googlemail.com> wrote:
> Hi,
>
> Simply (he says) I'd like to read in a surface mesh, composed of triangle,
> vtkPolyData for example, given a specific point and cone angle fire some
> rays from this cone.  I'd like the test to run on the GPU and return the
> faces that were intersected.
>
> Is this possible in vtk?  Does it make use of optix from Nvidia or is it's
> vtk's own? Not bothered either way...  I don't know in what why solutions to
> this might leverage some of the vtkEdge stuff.
>
> Any help appreciated,
>
> Cheers again,
> Andy
>
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