[vtkusers] EyePosition / EyeTransform, GPU Volume Rendering, and Off-Axis Projection

Aashish Chaudhary aashish.chaudhary at kitware.com
Fri Jul 6 13:41:43 EDT 2012


Hi Krzysztof,

On Fri, Jul 6, 2012 at 1:12 PM, Krzysztof Kamieniecki
<krys at kamieniecki.com> wrote:
> Hi,
>
> How is the EyePosition and EyeTransform functionality supposed to behave,
> should the positions be in CameraSpace or WorldSpace?
>
> Should they be syncronized with EyeSeparation / LeftEye when in Off-Axis
> Projection mode?

>
> I am trying to get the GPU Volume renderer to work with Stereo 3D in
> Off-Axis projection mode, one problem seems to be that the Camera position
> is used instead of the Eye position.

This is a known problem and based on my prior discussions with volume
rendering experts here at Kitware, I believe that this needs to be
fixed on the volume rendering side of things.
If you want to make it work by yourself then we could provide you
guidance for this task.

Thanks,



>
> Thanks,
> Krys
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>



-- 
| Aashish Chaudhary
| R&D Engineer
| Kitware Inc.
| www.kitware.com



More information about the vtkusers mailing list