[vtkusers] vtkgl::MultiTexCoord3dv in vtkOpenGLGPUVolumeRayCastMapper::RenderClippedBoundingBox
zlf
jxdw_zlf at yahoo.com.cn
Sat Feb 11 04:12:02 EST 2012
Hi all,
I cannot find any document about MultiTexCoord3dv. But I guess it is used to
map volume rendering image to screen.
I do not want to render image to screen. Instead, I want to get 2d image
directly in memory. I need it to be done in extermely fast speed (less than
1ms). But MultiTexCoord3dv took about 10ms.
Any suggestion?
Regards,
superZZ
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