[vtkusers] Rotation not applied when importing VRML file.
Matias Tailanian
matias at tailanian.com
Sun Dec 2 12:37:26 EST 2012
Dear all,
I've been testing some examples about importing vrml files in vtk. I added
an new example program to the VTK Wiki [1], where I show how to get an
individual object from a a scene and its associated transform. The problem
is that when importing the actor into vtk, it loses it's rotation. The
traslation is correctly applied.
The attached .wrl file was generated with 3d max10 and contains a teapot
rotated 30° along x axis.
[1] http://www.cmake.org/Wiki/VTK/Examples/Cxx/IO/individualVRML
Thanks in advance.
Best regards,
Matías
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