[vtkusers] vtkusers Digest, Vol 100, Issue 20
Leo van Ruijven
LvRuijven at gmx.com
Mon Aug 20 02:13:35 EDT 2012
Hello Rakish,
That should be very easy. For every renderwindow you can create a separate pipeline. And in every pipeline you can select different actors, interactors , etc. And the behaviour of each renderwindow will not be influenced by the behavior of the other renderwindows (unless you make them interfere with each other). And it is not necesary to use different threads for each window.
I have no experience with wxWidgets, but I have managed to do this in several MFC applications. And since this functionality is supported by VTK (not MFC), it would surprise me if wxWidgets did not support this behavior.
Regards, Leo.
----- Original Message -----
Date: Sat, 18 Aug 2012 23:36:05 +0530
From: rakesh patil <prakeshofficial at gmail.com>
Subject: [vtkusers] 2D and 3D application
To: VTK Users <vtkusers at vtk.org>
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<CAOG35cknUeWs0SHw4-EapH1jSU02Nw-64fpbz5hg7tTMmer-JQ at mail.gmail.com>
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Hello,
In an application, can we have two render windows, one 2 dimensional and
another 3 dimensional.??
Thanks
L van Ruijven
Functional Anatomy (ACTA)
Gustav Mahlerlaan 3004
1081 LA Amsterdam
Netherlands
Ph. +31(0)20-5980852 (out of office on friday)
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