[vtkusers] Extracting bone surfaces

Jothybasu Selvaraj jothybasu at gmail.com
Wed Aug 8 05:09:17 EDT 2012


As I mentioned earlier this is a crude way of extracting bones.

Jothy

On Tue, Aug 7, 2012 at 11:27 PM, Jana Sefcikova <neollie at gmail.com> wrote:

> Hi Jothybasu,
> I would like ask. I did not tried your method, but reading it ..
> All values between range [150, 2000 ] are changed to 100 and than marching
> cubes tries to approximate new volume ..
> Also inner parts of bone is part of output ? I would expect lot of hidden
> triangles inside extracted structure, using this approach .
> Or they are not there ?
> Also range for marching cubes [0,100] is interesting for me. I would say
> that it will cut voxels neighboring to selected bone volume, instead of
> upper most volume proper envelope. Or not ?
> J.
>
>


-- 
Jothybasu Selvaraj
PhD Student
University of Liverpool
UK
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