[vtkusers] self intersecting surface mesh
oka
oka at bpe.es.osaka-u.ac.jp
Sun Nov 13 18:38:33 EST 2011
Dear Bryn,
Thanks.
vtkQuadricDecimation works very well.
I got a 3D volume mesh as I expected.
Best regards,
Oka
> Hi
>
> First, I would recommend using vtkQuadricDecimation instead of vtkQuadricClustering. The latter changes topology.
>
> If you still have intersections (something that none of the decimation algorithms in vtk guarantee to avoid) you could try to use a smaller reduction rate. This often helps.
>
> If you can display the self-intersections, and have tools to interactively modify the mesh, you could also go along this path. Often there are only a few self-intersections (after vtkQuadricDecimation).
>
> Good luck
> Bryn
>
>
>
>
> On Nov 13, 2011, at 7:53 AM, oka wrote:
>
> > Dear users,
> >
> > I extracted a surface shape from image data by
> > MarchingCube method and made it to triangle
> > surface mesh. It was decimated by vtkQuadricClustering.
> > When volume mesh was tried to make by gmsh,
> > It says Error: Self Intersecting surface mesh.
> > Can I correct the mesh by vtk to get a volume mesh ?
> >
> > Bet regards,
> >
> > Oka
> > --
> > oka <oka at bpe.es.osaka-u.ac.jp>
> >
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--
oka <oka at bpe.es.osaka-u.ac.jp>
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