[vtkusers] GPU Volume Rendering / Cuda
Karthik Krishnan
karthik.krishnan at kitware.com
Mon Jan 31 11:34:45 EST 2011
On Mon, Jan 31, 2011 at 9:15 PM, endlosschleife <
endlosschleife1 at googlemail.com> wrote:
>
> I would like to pick up on an older thread regarding VTK and CUDA, or more
> specifically the vtkGPUVolumeRayCastMapper and CUDA. I'm very much a
> beginner when it comes to GPU programming, but from having a look at the
> implementation of that class it looks like the vtkGPUVolumeRayCastMapper is
> based on fragment shaders.
That's right. No CUDA here.
> To what extent does a CUDA enabled graphics board
> actually help there, and is anybody aware of any initiatives to provide an
> actually CUDA-based implementation for VTK volume ray casting?
>
Benjamin Grauer added that a CUDA volume renderer to 3D Slicer. Its inactive
at the moment and does not support certain features. You can see more on
this wiki page :
http://wiki.na-mic.org/Wiki/index.php/2008_Winter_Project_Week_VolumeRenderingUsingCuda
.
>
> Btw, I found the information about the memory properties very helpful.
>
> Thanks,
> Mark
> --
> View this message in context:
> http://vtk.1045678.n5.nabble.com/GPU-Volume-Rendering-Cuda-tp1248773p3364667.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
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