[vtkusers] vtkFrustumSource

Felipe Lema felipe.lema at alges.cl
Mon Jan 17 15:38:38 EST 2011


Greetings, VTKers

I was wondering if there was any way I could create a frustum as
provided with vtkFrustumSource but with faces of the planes pointing
outwards (instead of inwards). Using it as it is creates a "dark"
fustrum. After googling around I found I could use vtkLightKit with
renderer.SetTwoSidedLighting(1) and actor.SetBackFaceCulling(0) as a
workaround.

Is this the correct and/or the only way?

-- 
Felipe Lema Salas
Ingeniero Civil en Computación
Laboratorio ALGES
Departamento de Ingeniería en Minas
Universidad de Chile

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