[vtkusers] Black spots while rendering a polydata mesh
chytu
chyt_n_ya at yahoo.com
Fri Dec 9 00:44:29 EST 2011
I am sure I am missing something here. I have tried setting:
- ambient light (using renderer->SetAmbient(2.0f,2.0f,2.0f);)
- two sided lighting (using renderer->SetTwoSidedLighting(1);)
- increasing light intensity (using light->SetIntensity(1.5f);) after
setting light->SetLightTypeToSceneLight();
but I am unable to remove those black spots. I am a noob in VTK, so please
help me with this.
Thanks,
Chytu.
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