[vtkusers] vtkRendererSource problem
dev
work2compilation at gmail.com
Thu Dec 1 12:17:52 EST 2011
in the documentation, they say:
"*The data placed into the output is the renderer's image rgb values.
Optionally, you can also grab the image depth (e.g., z-buffer) values, and
place then into the output (point) field data.*"
But I don't see any Z buffer
I did also:
renderSource->DepthValuesOn() ;
renderSource->GetDepthValues();
But how to grap this values. I don't see any Zbuffer
Please help..!
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