[vtkusers] vtkRendererSource problem

dev work2compilation at gmail.com
Thu Dec 1 12:17:52 EST 2011


in the documentation, they say:

"*The data placed into the output is the renderer's image rgb values.
 Optionally, you can also grab the image depth (e.g., z-buffer) values, and
place then into the output (point) field data.*"

But I don't see any Z buffer

I did also:

 renderSource->DepthValuesOn() ;
renderSource->GetDepthValues();

But how to grap this values. I don't see any Zbuffer 

Please help..!

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