[vtkusers] vtkImageActor for 10 bit displays?

endlosschleife1 endlosschleife1 at googlemail.com
Fri Apr 29 07:13:40 EDT 2011


Hi,

I would like to render 2D images, potentially also on 10 bit greyscale
displays. VtkImageActor2D only supports 8 bit (it uses GL_UNSIGNED_BYTE as
format for the glTexImage2D calls). Is there currently in way in VTK to use
short scalars for 2D texture based image rendering?

Thanks,

Mark
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