[vtkusers] Invert color of MIP

zlf jxdw_zlf at yahoo.com.cn
Fri Apr 8 23:13:05 EDT 2011


Hi all

In the result of MIP renderering, the bone is white because of its high
intersity, the air is black because of low intersity. I want to invert their
color. That means the bone is black while the air is white.

Thanks

superZZ

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