[vtkusers] How to visualize thousands of actors with good performance
Pascal Augustin
pascal at rogue-research.com
Mon Sep 27 14:59:56 EDT 2010
> Try this:
>
> For your mappers,
> mapper->Update();
> mapper->StaticOn();
>
> Is there any improvement?
Hi,
I have a similar problem and unfortunately, this didn't really help.
In my case, I have a few thousand objects that I need to render at the same time.
At first, I had to lower their resolution to make the rendering faster. This made a big difference. Of course, this was not an ideal solution since I had to modify the objects.
Secondly, I decided to group all those objects into a single actor. This made the biggest performance boost. I could now smoothly rotate the scene and do all kinds of things that I couldn't even dream of doing before.
But in the case where I would really need 10000s of actors, what else could I try? I understand that it will never be as fast as having a single actor.
Thanks
Pascal
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