[vtkusers] Using an ATI Card withe GPUVolumeMapper

Karthik Krishnan karthik.krishnan at kitware.com
Sat Oct 9 23:52:09 EDT 2010


Yes. Take a look at vtkSmartVolumeMapper. It has render modes where the
DefaultRenderMode uses the GPUraycaster if its supported, if not uses the 3D
texture mapper and if that's not supported, uses the fixed point software
ray cast mapper.

--
karthik

On Sat, Oct 9, 2010 at 11:38 PM, Darshan Pai <darshanpai at gmail.com> wrote:

> Thanks for the link jerome. I just converted it to a software raycast
> mapper and thats runs fine now . I just had another question though. Is it
> possible to find out what card we are using in the code and switch mappers
> between software and GPU ?
>
>
> Darshan
>
>
> On Sat, Oct 9, 2010 at 3:23 AM, Jérôme <jerome.velut at gmail.com> wrote:
>
>> Hi Darshan,
>> You may find some answers here:
>>   http://www.vtk.org/pipermail/vtk-developers/2010-March/007459.html
>>
>> HTH
>> Jerome
>>
>> 2010/10/9 Darshan Pai <darshanpai at gmail.com>:
>> > Error is
>> > vtkOpenGLGPUVOlumeRaycastmapper : Rendering failed because foloowing
>> OPENGL
>> > extension required but not supported
>> >
>> > Stuck here
>> >
>> > On Tue, Oct 5, 2010 at 10:13 PM, Darshan Pai <darshanpai at gmail.com>
>> wrote:
>> >>
>> >> I have an application which I tested on nVidia with VTK compiled with
>> CG
>> >> enabled. I am using the GPUVolumeMapper for volume rendering .
>> >> My problem is that yesterday I tried to run it on a desktop running ATI
>> .
>> >> It gives an Error calling that Rendering failed with
>> OpenGLGPUVolumeMapper ,
>> >> but it does not say what OpenGL error is it .
>> >> I am wondering if the problem is CG, or is it VTK , or something else .
>> >>
>> >> The ATI card is HD2450 with latest drivers installed.
>> >>
>> >> Regards
>> >> Darshan
>> >
>> >
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>
>
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