[vtkusers] vtkOpenGLVolumeTextureMapper3D error
Isaac Abbott
isaac.abbott at gmail.com
Fri May 14 16:45:02 EDT 2010
Dear developer,
I have been using vtkOpenGLVolumeTextureMapper3D in many programs for some
time, but when I updated my VTK version to today's git clone my renderer
began to crash.
I debugged the error all the way to
vtkOpenGLVolumeTextureMapper3D::Initialize() with this code at the beginning
of the method:
******************************************************************************************
{
this->Initialized = 1;
vtkOpenGLExtensionManager * extensions = vtkOpenGLExtensionManager::New();
extensions->SetRenderWindow(NULL); // set render window to the current one.
int supports_texture3D=extensions->ExtensionSupported( "GL_VERSION_1_2" );
...
}
******************************************************************************************
but found this block within vtkOpenGLExtensionManager::ExtensionSupported:
******************************************************************************************
int vtkOpenGLExtensionManager::ExtensionSupported(const char *name)
{
...
...
// Woraround for a nVidia bug in indirect/remote rendering mode (ssh -X)
// The version returns is not the one actually supported.
// For example, the version returns is greater or equal to 2.1
// but where PBO (which are core in 2.1) are not actually supported.
// In this case, force the version to be 1.1 (minimal). Anything above
// will be requested only through extensions.
// See ParaView bug
if(result && !this->RenderWindow->IsDirect())
{
if (result && strncmp(name, "GL_VERSION_",11) == 0)
{
// whatever is the OpenGL version, return false.
// (nobody asks for GL_VERSION_1_1)
result=0;
}
}
....
....
}
******************************************************************************************
It crashes because we try to use a method on a NULL pointer
(this->RenderWindow) in the first IF statement.
I temporarily fixed the crashing problem by adding && this->RenderWindow to
the IF statement.
Isaac
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