[vtkusers] Voxelization

David Doria daviddoria+vtk at gmail.com
Thu Mar 11 19:20:46 EST 2010


>
> I also get the holes when using ContourFilter with VoxelModeller (seems
> strange, the isosurface should be continuous...).
>
> Try this:
> http://www.vtk.org/Wiki/VTK/Examples/SurfaceFromUnorganizedPoints
>
> It uses vtkSurfaceReconstructionFilter, seems to do what I believe you are
> looking for. I don't know why the marching cubes variants are not producing
> any output.
>
> Thanks,
>
> David
>

Apparently the filter moves the points? Another example (which seems to me
should be built into the filter):
http://www.vtk.org/Wiki/VTK/Examples/SurfaceFromUnorganizedPointsWithPostProc

shows how to get the surface in the expected position.

David
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