[vtkusers] how to improve performances when adding 10K actors to a scene?
arnaud_gelas at hms.harvard.edu
Fri Jun 18 16:57:51 EDT 2010
I have to render about 10K actors (3D meshes, ~500 faces each) in the
same window, and I wonder if it is possible to add these actors to the
renderer in a multithreaded fashion?
I would appreciate any ideas/hints on how to speed up the process of
rendering all these meshes?
Thanks in advance,
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