[vtkusers] Skin Applying in 3D
Gururajan.R
gururajan.r at raster.in
Tue Sep 8 07:39:37 EDT 2009
Hi all,
Please any one can share me the idea how i can bring real skin to my 3D
image. the following code am using to render 3d.
Thanks in advance.
Guru
String strfilename = new String();
strfilename = "/home/guru/workspace/ThreeD/Raw/Dicom.vtk";
vtkPolyDataReader polyReader = new vtkPolyDataReader();
polyReader.SetFileName(strfilename);
polyReader.Update();
//for skin and bone Diagram
//For setting Bone Colour
vtkGeometryFilter geovolumebone = new vtkGeometryFilter();
geovolumebone.SetInput(polyReader.GetOutput());
vtkPolyDataMapper geobonemapper = new vtkPolyDataMapper();
geobonemapper.SetInput(geovolumebone.GetOutput());
geobonemapper.ScalarVisibilityOff();
vtkLODActor boneActor = new vtkLODActor();
boneActor.SetNumberOfCloudPoints(10000);
boneActor.SetMapper(geobonemapper);
//boneActor.GetProperty().SetColor(0.75,0.75,0.75);
boneActor.GetProperty().SetColor(1,0,0);
boneActor.GetProperty().SetOpacity(0.5);
boneActor.GetProperty().SetDiffuse(1.75);
boneActor.GetProperty().SetSpecular(1.75);
//For setting Bone Colour
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