[vtkusers] use the delaunry3D or vtkDataSetTriangleFilter with the output of vtkDICOMImageReader
Ali Habib
ali.mahmoud.habib at gmail.com
Fri Oct 23 18:35:59 EDT 2009
Hi all,
I am trying to use the following steps to create tetrahdral mesh as appear
in the photo ins this link :
http://www.iue.tuwien.ac.at/phd/fleischmann/img346.gif
1. I read the 2D slices using vtkDICOMImageReader
2. apply delaunry3D or vtkDataSetTriangleFilte for the vtkdicomimagereader
output.
3. defien iso value to render the skull
4. create a volume and rendering it.
there're two error appears , which are :
1.vtkstreamingdemandpibline error.
2. vtkfixedpointvolumeraycastmapper error : No input.
I think the problem in use the output of vtkdicomimagereader in delaunary3d
any suggestion please
the code is :
//Variables
array<double> ^metaScalarRange = gcnew array<double>(2) { 0, 0 };
vtk:: vtkRenderWindow renwM = gcnew vtk::vtkRenderWindow();
vtk:: vtkRenderer ren1 = gcnew vtkRenderer();
vtk:: vtkRenderWindowInteractor iren = gcnew
vtk::vtkRenderWindowInteractor();
vtk:: vtkVolume volume = gcnew vtk::vtkVolume();
renwM::AddRenderer(ren1);
iren::SetRenderWindow(renwM);
// Read a DICOM series path:
vtk:: vtkDICOMImageReader VDR = gcnew vtk::vtkDICOMImageReader();
VDR::SetDirectoryName("H:\\work\\Master
Degree\\DataSet\\case1-\\DICOM\\PA1\\ST1\\SE1");
VDR::SetDataOrigin(0, 0, 0);
VDR->Update();
/////
vtk:: vtkImageChangeInformation VIC = gcnew
vtk::vtkImageChangeInformation();
VIC::SetInput(VDR::GetOutput());
VIC::CenterImageOn();
VIC->Update();
///////// Applying the mesh
vtkDataSetTriangleFilter ^VDST = gcnew vtkDataSetTriangleFilter();
VDST->SetInputConnection(VDR::GetOutputPort());
//
// vtkDelaunay3D VDST = new vtkDelaunay3D();
//
// VDST.SetInputConnection(VDR.GetOutputPort());
// Load the data on vtkimagedata.
vtk:: vtkImageData VoxelData = VIC::GetOutput();
// Start adjust the rendering
vtkVolumeProperty ^volumeProperty = gcnew vtkVolumeProperty();
metaScalarRange = VoxelData::GetScalarRange();
int isovalue = Convert::ToInt32(0.8 * (metaScalarRange[1] +
metaScalarRange[0]));
/////////////////////////////////////////////
array<double> ^inputRange = VoxelData::GetScalarRange();
vtk:: vtkPiecewiseFunction opacityIsoTransferFunction = gcnew
vtk::vtkPiecewiseFunction();
double per = ((inputRange[1] - inputRange[0]) / 100);
if (isovalue > (inputRange[0] + per))
{
opacityIsoTransferFunction::AddPoint(inputRange[0], 0);
opacityIsoTransferFunction::AddPoint(isovalue - (per), 0);
}
opacityIsoTransferFunction::AddPoint(isovalue, 1);
opacityIsoTransferFunction::AddPoint(inputRange[1], 1);
vtk:: vtkColorTransferFunction colorTransferFunction = gcnew
vtk::vtkColorTransferFunction();
colorTransferFunction::AddRGBPoint(inputRange[0], 1.0, 1.0, 1.0);
colorTransferFunction::AddRGBPoint(inputRange[1], 1.0, 1.0, 1.0);
volumeProperty->SetColor(colorTransferFunction);
volumeProperty->SetScalarOpacity(opacityIsoTransferFunction);
volumeProperty->ShadeOn();
volumeProperty->SetInterpolationTypeToLinear();
volume::SetProperty(volumeProperty);
///////////////////////////
vtk:: vtkFixedPointVolumeRayCastMapper volumeMapper = gcnew
vtk::vtkFixedPointVolumeRayCastMapper();
volumeMapper::SetInputConnection(VDST->GetOutputPort());
volumeMapper::AutoAdjustSampleDistancesOn();
volumeMapper->Update();
volume::SetMapper(volumeMapper);
volume->Update();
//////////////////////////////////
vtkActor ^actor = gcnew vtkActor();
actor->GetProperty()->SetRepresentationToWireframe();
ren1::AddVolume(volume);
ren1::AddActor(actor);
ren1::ResetCamera();
// ren1.GetActiveCamera().Azimuth(0);
// ren1.GetActiveCamera().Roll(0);
ren1::GetActiveCamera()->Elevation(90);
renwM::Render();
iren->Initialize();
iren::Enable();
best regards
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