[vtkusers] Dashboard no longer shows locally modified files
David Cole
david.cole at kitware.com
Sat May 30 11:00:21 EDT 2009
Looks like you changed from CMake 2.6.3 to 2.6.4 after the May 18th
submission...
We are investigating... Is the file also listed as modified in the
"Update.xml" file in the build tree's Testing/200905xx-xxxx directory?
Could you forward both of those files to me off list?
Thanks,
David
On Fri, May 29, 2009 at 12:47 PM, Kevin H. Hobbs <hobbsk at ohiou.edu> wrote:
> I have a local modification to Rendering/vtkOpenGLRenderWindow.cxx on
> one of my workstations.
>
> This machine runs the nightly Dashboard.
>
> CDash used to report that I had the local modifications.
>
> As of the 18th it stopped :
>
> http://www.cdash.org/CDash/buildSummary.php?buildid=338927
>
>
> Last night's LastUpdate_20090529-0200.log lists the file as modified.
>
> M Rendering/vtkOpenGLRenderWindow.cxx
>
> The same goes for ParaView.
>
> The change keeps saved images of the scene from being garbled.
>
> Index: Rendering/vtkOpenGLRenderWindow.cxx
> ===================================================================
> RCS file: /cvsroot/VTK/VTK/Rendering/vtkOpenGLRenderWindow.cxx,v
> retrieving revision 1.104
> diff -u -8 -p -r1.104 vtkOpenGLRenderWindow.cxx
> --- Rendering/vtkOpenGLRenderWindow.cxx 4 Dec 2008 19:05:20 -0000
> 1.104
> +++ Rendering/vtkOpenGLRenderWindow.cxx 29 May 2009 16:31:50 -0000
> @@ -502,17 +502,17 @@ int vtkOpenGLRenderWindow::GetPixelData(
> }
> else
> {
> glReadBuffer(static_cast<GLenum>(this->GetBackLeftBuffer()));
> }
>
> glDisable( GL_SCISSOR_TEST );
>
> -#if defined(sparc) && !defined(GL_VERSION_1_2)
> +//#if defined(sparc) && !defined(GL_VERSION_1_2)
> // We need to read the image data one row at a time and convert it
> // from RGBA to RGB to get around a bug in Sun OpenGL 1.1
> long xloop, yloop;
> unsigned char *buffer;
> unsigned char *p_data = NULL;
>
> buffer = new unsigned char [4*(x_hi - x_low + 1)];
> p_data = data;
> @@ -525,30 +525,30 @@ int vtkOpenGLRenderWindow::GetPixelData(
> {
> *p_data = buffer[xloop*4]; p_data++;
> *p_data = buffer[xloop*4+1]; p_data++;
> *p_data = buffer[xloop*4+2]; p_data++;
> }
> }
>
> delete [] buffer;
> -#else
> +/*#else
> // If the Sun bug is ever fixed, then we could use the following
> // technique which provides a vast speed improvement on the SGI
>
> // Turn of texturing in case it is on - some drivers have a problem
> // getting / setting pixels with texturing enabled.
> glDisable( GL_TEXTURE_2D );
>
> // Calling pack alignment ensures that we can grab the any size window
> glPixelStorei( GL_PACK_ALIGNMENT, 1 );
> glReadPixels(x_low, y_low, x_hi-x_low+1, y_hi-y_low+1, GL_RGB,
> GL_UNSIGNED_BYTE, data);
> #endif
> -
> +*/
> if (glGetError() != GL_NO_ERROR)
> {
> return VTK_ERROR;
> }
> else
> {
> return VTK_OK;
> }
>
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