[vtkusers] prevent vtkVolumeRayCastMapper from recomputing when its input is not changed
Tracy Hu
tracy.hu at yahoo.com
Tue May 26 14:52:02 EDT 2009
I have a actor using vtkVolumeRayCastMapper. Whenever I manipulate the actor with mouse
or just click anywhere on screen, the vtkVolumeRayCastMapper will recompute itself. I turned
off its ReleaseDataFlag, but still can't stop it from recomputing. Is there a way to stop
vtkVolumeRayCastMapper from doing computation when it's input is not changed?
Thanks for any hint
Tracy
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.vtk.org/pipermail/vtkusers/attachments/20090526/48e8831d/attachment.htm>
More information about the vtkusers
mailing list