[vtkusers] vtkKWEGPUVolumeRayCastMapper: How to improve the quality of the volume Rendering?
wassim_belhadj at topnet.tn
wassim_belhadj at topnet.tn
Tue Feb 3 03:33:22 EST 2009
Dear list,
I tested the new vtkKWEGPUVolumeRayCastMapper provided by VTKEdge and I was
disappointed by the result obtained.
Before the released of VTKEdge, I used the vtkVolumeRayCastMapper provided
by Vtk.
I had an excellent result (graphics rendering ) but a bad interaction
(slow).
I hoped to resolve this problem with the use of the new mapper of
VTKEdge(vtkKWEGPUVolumeRayCastMapper) but
I got a bad volume rendering with a Good interection.
I used the example provided with sources of VTKEdge :
GPURenderDemo -DICOM "<directory>" -CT_Bone
How to improve the quality of the volume Rendering using
vtkKWEGPUVolumeRayCastMapper?
Is there a setting to do?
My system configuration:
- Windows XP SP3;
- Visual Studio 2005 SP1;
- CPU: QuadCore Intel Core 2 Extreme QX9550 (2.83 Ghz) - FSB 1600 Mhz;
- GPU: NVidia Geforce 9800 GTX+
- RAM: 3 GB
THank you in advance
Best Regards,
BELHADJ wassim
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