[vtkusers] error c1189 ?? help

Jérôme jerome.velut at gmail.com
Mon Aug 17 06:37:53 EDT 2009


[Please answer to whole list]

Sorry, I am not a windows developer. I just told what I am able to remember,
and to point out that it is not a VTK specific error. You should try to post
your problem on a MS Windows dev forum, if anybody else give you the
solution.

Sorry again !
Jerome



2009/8/17 salih halil sonmez <salihhalilsonmez at gmail.com>

> it does not solve the problem. Which header should I include in
> pre-compiled header_?
>
> 2009/8/17 Jérôme <jerome.velut at gmail.com>
>
> Hi,
>> As far as I know, stdafx is an include file that defines pre-compiled
>> header for ms windows applications. Hum, maybe "PCH" means "pre-compiled
>> header". Your error message indicates error at line 1 where you have comment
>> character. This is weird. It seems that you have to include files in a order
>> that has its importance. Maybe you can try to include "stdafx.h" first ?
>>
>> Good luck
>> Jerome
>>
>> 2009/8/17 salih halil sonmez <salihhalilsonmez at gmail.com>
>>
>>>  hi everyone;
>>> I am trying to compile simple vtk samples. Then, I faced with error like:
>>>
>>> Error    1    fatal error C1189: #error :  include 'stdafx.h' before
>>> including this file for PCH
>>>
>>> How can I deal with this problem? can anyone help?
>>>
>>> Here is the sample code:
>>>
>>> --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
>>>
>>> //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
>>> #include "vtkSDI.h"
>>>
>>> #include "vtkSDIDoc.h"
>>> #include "vtkSDIView.h"
>>>
>>> #include "vtkCallbackCommand.h"
>>> #include "stdafx.h"
>>> #ifdef _DEBUG
>>> #define new DEBUG_NEW
>>> #endif
>>>
>>>
>>> // CvtkSDIView
>>>
>>> IMPLEMENT_DYNCREATE(CvtkSDIView, CView)
>>>
>>> BEGIN_MESSAGE_MAP(CvtkSDIView, CView)
>>>   // Standard printing commands
>>>   ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
>>>   ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
>>>   ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
>>>   ON_WM_CREATE()
>>>   ON_WM_DESTROY()
>>>   ON_WM_ERASEBKGND()
>>>   ON_WM_SIZE()
>>> END_MESSAGE_MAP()
>>>
>>> // CvtkSDIView construction/destruction
>>>
>>> CvtkSDIView::CvtkSDIView()
>>> {
>>>   this->pvtkMFCWindow     = NULL;
>>>
>>>   // Create the the renderer, window and interactor objects.
>>>   this->pvtkRenderer    = vtkRenderer::New();
>>> }
>>>
>>> CvtkSDIView::~CvtkSDIView()
>>> {
>>>   // delete generic vtk window
>>>   if (this->pvtkMFCWindow) delete this->pvtkMFCWindow;
>>> }
>>>
>>> void CvtkSDIView::OnDraw(CDC* pDC)
>>> {
>>>   CvtkSDIDoc* pDoc = GetDocument();
>>>   ASSERT_VALID(pDoc);
>>>
>>>   if (this->pvtkMFCWindow)
>>>   {
>>>     if (pDC->IsPrinting())
>>>       this->pvtkMFCWindow->DrawDC(pDC);
>>>   }
>>> }
>>>
>>>
>>> // CvtkSDIView printing
>>>
>>> BOOL CvtkSDIView::OnPreparePrinting(CPrintInfo* pInfo)
>>> {
>>>   // default preparation
>>>   return DoPreparePrinting(pInfo);
>>> }
>>>
>>> void CvtkSDIView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
>>> {
>>>   // TODO: add extra initialization before printing
>>> }
>>>
>>> void CvtkSDIView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
>>> {
>>>   // TODO: add cleanup after printing
>>> }
>>>
>>>
>>> // CvtkSDIView diagnostics
>>>
>>> #ifdef _DEBUG
>>> void CvtkSDIView::AssertValid() const
>>> {
>>>   CView::AssertValid();
>>> }
>>>
>>> void CvtkSDIView::Dump(CDumpContext& dc) const
>>> {
>>>   CView::Dump(dc);
>>> }
>>>
>>> CvtkSDIDoc* CvtkSDIView::GetDocument() const // non-debug version is
>>> inline
>>> {
>>>   ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CvtkSDIDoc)));
>>>   return (CvtkSDIDoc*)m_pDocument;
>>> }
>>> #endif //_DEBUG
>>>
>>>
>>> // CvtkSDIView message handlers
>>>
>>> int CvtkSDIView::OnCreate(LPCREATESTRUCT lpCreateStruct)
>>> {
>>>   if (CView::OnCreate(lpCreateStruct) == -1)
>>>     return -1;
>>>
>>>   return 0;
>>> }
>>>
>>> void CvtkSDIView::OnDestroy()
>>> {
>>>   // Delete the the renderer, window and interactor objects.
>>>   if (this->pvtkRenderer)      this->pvtkRenderer->Delete();
>>>
>>>   // destroy base
>>>   CView::OnDestroy();
>>> }
>>>
>>> BOOL CvtkSDIView::OnEraseBkgnd(CDC* pDC)
>>> {
>>>   return TRUE;
>>> }
>>>
>>> void CvtkSDIView::OnSize(UINT nType, int cx, int cy)
>>> {
>>>   CView::OnSize(nType, cx, cy);
>>>
>>>   if (this->pvtkMFCWindow)
>>>     this->pvtkMFCWindow->MoveWindow(0, 0, cx, cy);
>>> }
>>>
>>> static void handle_double_click(vtkObject* obj, unsigned long,
>>>                                 void*, void*)
>>> {
>>>   vtkRenderWindowInteractor* iren =
>>> vtkRenderWindowInteractor::SafeDownCast(obj);
>>>   if(iren && iren->GetRepeatCount())
>>>     {
>>>     AfxMessageBox("Double Click");
>>>     }
>>> }
>>>
>>> void CvtkSDIView::OnInitialUpdate()
>>> {
>>>   CView::OnInitialUpdate();
>>>
>>>   if (this->pvtkMFCWindow) delete this->pvtkMFCWindow;
>>>   this->pvtkMFCWindow = new vtkMFCWindow(this);
>>>
>>>
>>> this->pvtkMFCWindow->GetRenderWindow()->AddRenderer(this->pvtkRenderer);
>>>
>>>   // get double click events
>>>   vtkCallbackCommand* callback = vtkCallbackCommand::New();
>>>   callback->SetCallback(handle_double_click);
>>>
>>> this->pvtkMFCWindow->GetInteractor()->AddObserver(vtkCommand::LeftButtonPressEvent,
>>> callback, 1.0);
>>>   callback->Delete();
>>>
>>> }
>>>
>>> -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
>>>
>>> \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
>>>
>>> So, How can I deal with this problem? can anyone help?
>>>
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>>
>
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