[vtkusers] Combining three velocity components

Adam Wiktor awiktor at emory.edu
Mon Aug 3 11:26:22 EDT 2009


Thanks Gerrick, Wes, and Dominik. It works perfectly!

- Adam

On Mon, Aug 3, 2009 at 11:10 AM, Gerrick Bivins <gbivins at objectreservoir.com
> wrote:

>  Adam,
>
> Have you tried something like this:
> //1. Define array variable mappings for the calculator
>   velcalc.AddScalarVariable(“xComponent”,”x”,0)
>   velcalc.AddScalarVariable(“yComponent”,”x”,1)
>   velcalc.AddScalarVariable(“zComponent”,”x”,2)
>
> //2. Define the function for calculating the vector
>    velcalc.SetFunction(“xComponent*iHat + yComponent*jHat +
> zComponent*kHat”);
>
> //3. Name result array
>    velcalc.SetResultArrayName(“Vector”);
>
>
>
> On 8/3/09 9:51 AM, "Adam Wiktor" <awiktor at emory.edu> wrote:
>
> velcalc.AddVectorArrayName(_____________)
>
>
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