[vtkusers] Update renderwindow for various events
frency v
frencyvarghese at yahoo.com
Thu Apr 9 12:46:18 EDT 2009
Hello everyone
i am working on a dataset(.raw). i am importing the dataset using imageimport function. I am able to visualize the dataset on the renderwindow. after that i try to invoke some key press events. Like if i press "y" half the dataset should become blank and then when i press "m" one fourth of the dataset should become blank. All this should happend on the same window one after the other. In my program what happens is, If i press "y" then half the dataset goes blank, but when i try to press"m" after i press "y" nothing happens. What i want is on the same renderwindow when i press "y" half the dataset should go blank and then when i press"m" again on the same window the dataset should reduce by one fourth.
Please help me
Thanks
Frency Varghese
here is my code
#include <iostream>
#include <fstream>
#include <string>
#include "vtkImageImport.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkContourFilter.h"
#include "vtkPolyDataNormals.h"
#include "vtkPolyDataMapper.h"
#include "vtkActor.h"
#include "vtkOutlineFilter.h"
#include "vtkCamera.h"
#include "vtkImageFlip.h"
//#include "vtkInteractorStyle.h"
#include "vtkCommand.h"
#include "vtkInteractorStyleUser.h"
#include "vtkDataObject.h"
using namespace std;
const int x_max=54;
const int y_max=47;
const int z_max=63;
unsigned char* p= new unsigned char[x_max*y_max*z_max];
vtkImageImport *Importer = vtkImageImport::New();
vtkRenderer *aRenderer = vtkRenderer::New();
vtkRenderWindow *renWin = vtkRenderWindow::New();
vtkContourFilter *skinExtractor = vtkContourFilter::New();
vtkPolyDataNormals *skinNormals = vtkPolyDataNormals::New();
vtkPolyDataMapper *skinMapper = vtkPolyDataMapper::New();
vtkActor *skin = vtkActor::New();
vtkCamera *aCamera = vtkCamera::New();
vtkImageImport *Importer1 = vtkImageImport::New();
vtkRenderer *aRenderer1 = vtkRenderer::New();
vtkRenderWindow *renWin1 = vtkRenderWindow::New();
vtkContourFilter *skinExtractor1 = vtkContourFilter::New();
vtkPolyDataNormals *skinNormals1 = vtkPolyDataNormals::New();
vtkPolyDataMapper *skinMapper1 = vtkPolyDataMapper::New();
vtkActor *skin1 = vtkActor::New();
vtkCamera *aCamera1 = vtkCamera::New();
vtkRenderWindowInteractor *iren1 = vtkRenderWindowInteractor::New();
class vtkMyCallback : public vtkCommand
{
public:
static vtkMyCallback *New()
{ return new vtkMyCallback;}
void Delete()
{ delete this; }
virtual void Execute(vtkObject *caller, unsigned long, void*)
{
int x,y,z;
int index;
vtkRenderWindowInteractor *iren1= reinterpret_cast<vtkRenderWindowInteractor*>(caller);
char key = *(iren1->GetKeySym());
{
if (key=='y')
{
for(z=0; z<z_max; z++)
{
for(y=0; y<y_max; y++)
{
for(x=0; x<x_max; x++)
{
index=(z*x_max*y_max+y*x_max+x);
if (z<z_max/2)
p[index]=0;
}
}
}
}
// char key = *(iren1->GetKeySym());
if (key=='m')
{
for(z=0; z<z_max; z++)
{
for(y=0; y<y_max; y++)
{
for(x=0; x<x_max; x++)
{
index=(z*x_max*y_max+y*x_max+x);
if (z<z_max/4)
p[index]=0;
}
}
}
}
if (key=='o')
{
for(z=0; z<z_max; z++)
{
for(y=0; y<y_max; y++)
{
for(x=0; x<x_max; x++)
{
index=(z*x_max*y_max+y*x_max+x);
if (z<z_max/3)
p[index]=0;
}
}
}
}
cout << "Deleted the array" << endl;
Importer1->Update();
skinExtractor1->Update();
skinNormals1->Update();
skinMapper1->Update();
skinExtractor1->SetInputConnection(Importer->GetOutputPort());
skin1->SetMapper(skinMapper1);
renWin1->Render();
}
if (key=='n') {
cout << "you chose no" << endl;
cout << " test value of the array " << (int) p[68000] << endl;
}
}
};
int main()
{
int x;
int y;
int z;
unsigned char* p1= new unsigned char[x_max*y_max*z_max];
ifstream inputFile;
inputFile.open("/home/owner/Desktop/iteration/15s.raw",ios::binary);
for(z=0; z<z_max; z++)
{
for(y=0; y<y_max; y++)
{
for(x=0; x<x_max; x++)
{
inputFile.read((char*) &(p[z*x_max*y_max+y*x_max+x]),1);
inputFile.read((char*) &(p1[z*x_max*y_max+y*x_max+x]),1);
}
}
}
renWin->AddRenderer(aRenderer);
vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
iren->SetRenderWindow(renWin);
Importer->SetDataExtent(0, 53, 0, 46, 0, 62);
Importer->SetWholeExtent(0, 53, 0, 46, 0, 62);
Importer->SetDataSpacing(1.0,1.0,1.0);
Importer->SetNumberOfScalarComponents(1);
Importer->SetDataScalarTypeToUnsignedChar();
Importer->SetImportVoidPointer(p);
skinExtractor->SetInputConnection(Importer->GetOutputPort());
skinExtractor->SetValue(0,100);
skinNormals->SetInputConnection(skinExtractor->GetOutputPort());
skinNormals->SetFeatureAngle(60);
skinMapper->SetInputConnection(skinNormals->GetOutputPort());
skinMapper->ScalarVisibilityOff();
skin->SetMapper(skinMapper);
aCamera->SetViewUp (0, 0, -1);
aCamera->SetPosition (0, 1, 0);
aCamera->SetFocalPoint (0, 0, 0);
aCamera->ComputeViewPlaneNormal();
aRenderer->AddActor(skin);
aRenderer->SetActiveCamera(aCamera);
aRenderer->ResetCamera ();
aCamera->Dolly(1.5);
iren =vtkRenderWindowInteractor::New();
iren->SetRenderWindow(renWin);
renWin->Render();
renWin->SetSize( 500, 500 );
iren->Initialize();
iren->Start();
vtkMyCallback *callback = vtkMyCallback::New();
iren1->AddObserver(vtkCommand::CharEvent, callback);
Importer1->SetDataExtent(0, 53, 0, 46, 0, 62);
Importer1->SetWholeExtent(0, 53, 0, 46, 0, 62);
Importer1->SetDataSpacing(1.0,1.0,1.0);
Importer1->SetNumberOfScalarComponents(1);
Importer1->SetDataScalarTypeToUnsignedChar();
Importer1->SetImportVoidPointer(p);
renWin1->AddRenderer(aRenderer1);
iren1->SetRenderWindow(renWin1);
skinExtractor1->SetInputConnection(Importer1->GetOutputPort());
skinExtractor1->SetValue(0,100);
skinNormals1->SetInputConnection(skinExtractor1->GetOutputPort());
skinNormals1->SetFeatureAngle(60);
skinMapper1->SetInputConnection(skinNormals1->GetOutputPort());
skinMapper1->ScalarVisibilityOff();
skin1->SetMapper(skinMapper1);
aCamera1->SetViewUp (0, 0, -1);
aCamera1->SetPosition (0, 1, 0);
aCamera1->SetFocalPoint (0, 0, 0);
aCamera1->ComputeViewPlaneNormal();
aRenderer1->AddActor(skin1);
aRenderer1->SetActiveCamera(aCamera1);
aRenderer1->ResetCamera ();
aCamera1->Dolly(1.5);
iren =vtkRenderWindowInteractor::New();
iren->SetRenderWindow(renWin);
renWin1->Render();
renWin1->SetSize( 500, 500 );
iren1->Initialize();
iren1->Start();
inputFile.close();
Importer->Delete();
skinExtractor->Delete();
skinMapper->Delete();
skin->Delete();
aCamera->Delete();
iren->Delete();
renWin->Delete();
aRenderer->Delete();
skinExtractor1->Delete();
skinMapper1->Delete();
skin1->Delete();
aCamera1->Delete();
iren1->Delete();
renWin1->Delete();
aRenderer1->Delete();
Importer1->Delete();
return 0;
}
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