[vtkusers] texture mapping for implicit surfaces
Stefan W. von Deylen
SW.vonDeylen at uni-bonn.de
Sun Oct 26 19:46:45 EDT 2008
Hi,
I am quite new to VTK, working with a small FEM visualization utility.
This program already has the feature "load a 3D level array and output a
certain level set" by employing a pipeline
vtkImageData -> vtkContourFilter -> vtkDataNormals -> vtkPolyDataMapper
-> vtkActor.
I would be glad if this pipeline could be extendend by a texture
mapping. I would like to
- load a texture bitmap and a texture coordinates file (or two files,
don't mind),
- store them in two vtkImageData objects (one with 1D / 3D content,
depending on the bitmap, one with 2D content, namely coordinates
anywhere in [0;1]^2 ),
- put them in an appropriate filter, insert this into the pipeline, and
- obtain a texturing on the (triangulated) level set surface.
Is there already a filter that could help me? Up to now, I have not
found something useful in the "Examples" section.
Thanks in advance
Stefan
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