[vtkusers] Multi Body Collission
Michael Jackson
mike.jackson at bluequartz.net
Wed Nov 26 11:16:55 EST 2008
Well, the naive approach is to do an n^2 approach and compare each
body against all the other bodies in the list to see if they collide.
That is the really in-efficient way to do it. There are more efficient
ways to do it but that is a start. Not suggested but a start.
You might look at "Molecular Dynamics" codes on google and see what
they do.
Mike
On Nov 26, 2008, at 11:11 AM, prabhat246 wrote:
>
> Hi,
> Still I am stuck here. Please Suggest if anyone has modified it or
> reimplemented it for multiple objects.
>
> Waiting for response
>
> Thanks,
> Prabhat
>
> prabhat246 wrote:
>>
>> Hi...
>> I have used Godwin Taylors implemention
>> vtkCollisionDetectionFilter.cxx to
>> find the collision between two objects. Thanks a million.
>>
>> Well is there anyone who has done multibody collision?? How can I
>> do it??
>>
>> Thanks,
>> Regards
>> Prabhat Kumar Gupta
>>
>
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