[vtkusers] Opacity problems
Daniel Cabrini Hauagge
daniel.hauagge at gmail.com
Tue Feb 26 15:15:12 EST 2008
On Tue, Feb 26, 2008 at 4:57 PM, Francois Bertel
<francois.bertel at kitware.com> wrote:
> What's the result of the depth peeling / translucent/ OpenGL tests?
>
> from the root of your VTK build directory, type:
>
> $ ctest -R "Depth|OpenGL|FBO|Translu|RGBA"
>
> or better you can submit a partial experimental dashboard by typing:
>
> $ ctest -D Experimental -R "Depth|OpenGL|FBO|Translu|RGBA"
>
Seems to pass all tests
Site: altair
Build name: Linux-c++
Create new tag: 20080226-2006 - Experimental
Start processing tests
Configure project
Each . represents 1024 bytes of output
. Size of output: 0K
Build project
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'!' represents an error and '*' a warning.
.............. Size of output: 13K
0 Compiler errors
0 Compiler warnings
Test project /home/daniel/Desktop/Downloads/VTK_from_cvs/VTK-build
68/111 Testing LoadOpenGLExtension Passed
69/111 Testing TestFBO Passed
76/111 Testing TestTextActorDepthPeeling Passed
78/111 Testing TestTextActor3DDepthPeeling Passed
79/111 Testing TestTranslucentLUTAlphaBlendin Passed
80/111 Testing TestTranslucentLUTDepthPeeling Passed
81/111 Testing TestTranslucentLUTTextureAlpha Passed
82/111 Testing TestTranslucentLUTTextureDepth Passed
100% tests passed, 0 tests failed out of 8
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Uploaded: /home/daniel/Desktop/Downloads/VTK_from_cvs/VTK-build/Testing/20080226-2006/Test.xml
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>
> PS: Keep the discussion on the mailing list, please.
>
>
>
> Daniel Cabrini Hauagge wrote:
> > On Tue, Feb 26, 2008 at 4:38 PM, Francois Bertel
> > <francois.bertel at kitware.com> wrote:
> >> What's your graphic cards?
> >
> > NVidia GeForce 8800 GTX
> >
> > OS: Ubuntu 7.10
> > CPU: AMD Athlon 64 X2 4200
> >
> >>
> >>
> >> Daniel Cabrini Hauagge wrote:
> >> > Hello,
> >> >
> >> > I'm relatively new to VTK so please pardon my ignorance. I'm trying to
> >> > setup a scene using various overlapping quads with varying
> >> > transparency (opacity is determined by the dot product of the plane
> >> > normal with the camera's view plane normal). I think my setup is
> >> > correct but I'm having trouble with how the transparent quads are
> >> > rendered. I've seen many messages in the mailing list complaining
> >> > about similar problems and tried the depth peeling technique in the
> >> > wiki but didn't get the correct results.
> >> >
> >> > Here are the results I've obtained
> >> > http://www.liv.ic.unicamp.br/~hauagge/vtk_opacity_trouble.pdf
> >> >
> >> > and here is an example program that illustrates the problem
> >> > http://www.liv.ic.unicamp.br/~hauagge/test09_transparencyFromCamera.py
> >> >
> >> > I'd appreciate any help,
> >> >
> >>
> >>
> >> --
> >> François Bertel, PhD | Kitware Inc. Suite 204
> >> 1 (518) 371 3971 x113 | 28 Corporate Drive
> >> | Clifton Park NY 12065, USA
> >> _______________________________________________
> >> This is the private VTK discussion list.
> >> Please keep messages on-topic. Check the FAQ at: http://www.vtk.org/Wiki/VTK_FAQ
> >> Follow this link to subscribe/unsubscribe:
> >> http://www.vtk.org/mailman/listinfo/vtkusers
> >>
> >
> >
> >
>
>
> --
> François Bertel, PhD | Kitware Inc. Suite 204
> 1 (518) 371 3971 x113 | 28 Corporate Drive
> | Clifton Park NY 12065, USA
> _______________________________________________
> This is the private VTK discussion list.
> Please keep messages on-topic. Check the FAQ at: http://www.vtk.org/Wiki/VTK_FAQ
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
--
Daniel Cabrini Hauagge
cel: +55 (19) 8194-8480
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