[vtkusers] [Fwd: Re: Using OpenGl with VTK] Color using glColor3f

Francois Bertel francois.bertel at kitware.com
Wed Aug 20 20:31:11 EDT 2008


http://www.vtk.org/pipermail/vtkusers/2008-August/096460.html

On Wed, Aug 20, 2008 at 6:21 PM, Mohammed Amine SAHTARI
<msahtari at gmail.com> wrote:
> Thank you Francois, your help is very much appreciated.
> By the way, could you tell me when do vtkKWEGPURayCastMapper /VTKEdge will
> be published ?
>
> Best regards,
> Amine
>
>
> 2008/8/21, Francois Bertel <francois.bertel at kitware.com>:
>>
>> pushattrib does not change the current state it saves it on a stack.
>> It does not reset it.
>>
>> Quick analogy:
>>
>> Imagine the size of the stack is 1 and the opengl state is just an
>> int, it would have the same effect as:
>>
>> int saved_state;
>> int current_state;
>>
>> 1. saved_state=current_state; // pushattrib
>> 2. current_state=102; // glDisable(GL_LIGHING)
>> 3. current_state=saved_state; // popattrib
>>
>> there is no good solution to reset the OpenGL state.
>>
>>
>> On Wed, Aug 20, 2008 at 5:40 PM, Mohammed Amine SAHTARI
>> <msahtari at gmail.com> wrote:
>> > In fact, if I use only pushattrib without using glDisable(gl_lighting) I
>> > got
>> > the problem of colors....
>> > So, I cannot use only pushattrib in order to be sure that the state of
>> > openGL is reseted....I am wondering if there is a permanent solution,
>> > which
>> > allow me to copy an indepandant OpenGl code and have his original
>> > displaying
>> > (the case in which I excute OpenGL code in a program witout using VTK) .
>> > Is there a way to fix that without checking every time the options of
>> > VTK/OpenGL when I am copying a new OpenGl program ? or do I have to use
>> > glDisable(gl_lighting) and (may be) others options in the future ?
>> >
>> > 2008/8/20, Francois Bertel <francois.bertel at kitware.com>:
>> >>
>> >> What doesn't work?...
>> >>
>> >> 1 With pushattrib you save the current OpenGL state in the stack
>> >> (actually some of it, not everything can be saved anyway).
>> >> 2. You override whatever you need for your algorithm.
>> >> 3. With popattrib you restore the OpenGL state as it was at step 1.
>> >>
>> >> On Wed, Aug 20, 2008 at 5:17 PM, Mohammed Amine SAHTARI
>> >> <msahtari at gmail.com> wrote:
>> >> > I apologize, you are right : I mean glPopAttrib() for (3). I try it
>> >> > but
>> >> > it
>> >> > doesn't work......do you have any suggestion please?
>> >> >
>> >> > 2008/8/20, Francois Bertel <francois.bertel at kitware.com>:
>> >> >>
>> >> >> What do you mean by glPopAttrib() for (2)? It should be for (3).
>> >> >>
>> >> >>
>> >> >>
>> >> >> On Wed, Aug 20, 2008 at 12:04 PM, Mohammed Amine SAHTARI
>> >> >> <msahtari at gmail.com> wrote:
>> >> >> >
>> >> >> > Thank you very much François. It works!
>> >> >> >
>> >> >> > In order to be able ,in future, to copy a large code of OpenGl
>> >> >> > directly
>> >> >> > without checking each time all the OpenGl states. Is there a way
>> >> >> > to:
>> >> >> >
>> >> >> > 1) Store the whole state of the VTK/OpenGl properties
>> >> >> > :  light,colors,.....
>> >> >> > 2) copy the code OpenGl code in my function
>> >> >> > 3) restore VTK/OpenGl state properties
>> >> >> >
>> >> >> > For example, I try glPushAttrib(GL_ALL_ATTRIB_BITS) for (1) , and
>> >> >> > glPopAttrib() for (2) but it doesn't work.
>> >> >> >
>> >> >> > Do you have any idea ?
>> >> >> >
>> >> >> > Thank you for responding,
>> >> >> >
>> >> >> > Amine
>> >> >> >
>> >> >> > 2008/8/20 Francois Bertel <francois.bertel at kitware.com>
>> >> >> >>
>> >> >> >> Maybe lighting is on. In this case, the color is the result of
>> >> >> >> the
>> >> >> >> lighting equation involving material properties, normals and
>> >> >> >> lights
>> >> >> >> properties instead of the current OpenGL color:
>> >> >> >>
>> >> >> >> Try glDisable(GL_LIGHTING);
>> >> >> >>
>> >> >> >> On Wed, Aug 20, 2008 at 4:43 AM, Mohammed Amine SAHTARI
>> >> >> >> <msahtari at gmail.com> wrote:
>> >> >> >> > The background is gray and The OpenGl lines has been dispalyed
>> >> >> >> > as
>> >> >> >> > gray !
>> >> >> >> > When I  change  the  background of my screen  I was able to
>> >> >> >> > visualize
>> >> >> >> > the
>> >> >> >> > Opengl lines/faces.
>> >> >> >> >
>> >> >> >> > I am wondering why the OpenGL lines is grey knowing that i am
>> >> >> >> > using
>> >> >> >> > glColor3f [(1,0,0);(0,1,0),..] in RenderOpaqueGeometry which
>> >> >> >> > should
>> >> >> >> > affect
>> >> >> >> > other colors to the lines ?!
>> >> >> >> >
>> >> >> >> > Shall I enable/change an option to fix this matter ? ...Please
>> >> >> >> > help!
>> >> >> >> >
>> >> >> >> > Amine
>> >> >> >> >
>> >> >> >> >
>> >> >> >> >
>> >> >> >> > 2008/8/19 Mohammed Amine SAHTARI <msahtari at gmail.com>
>> >> >> >> >>
>> >> >> >> >>   Thank you very much Amy. The program compiles without any
>> >> >> >> >> errors!
>> >> >> >> >>
>> >> >> >> >>   However , I still have a problem : The OpenGl lines doesn't
>> >> >> >> >> display
>> >> >> >> >> on
>> >> >> >> >> the screen.
>> >> >> >> >>
>> >> >> >> >>   I check In Debug Mode, the RenderOpaqueGeometry function is
>> >> >> >> >> executed
>> >> >> >> >> permanently ( following the pipeline).
>> >> >> >> >>
>> >> >> >> >>
>> >> >> >> >>
>> >> >> >> >> ----- In the main propram----------
>> >> >> >> >>
>> >> >> >> >>     .............
>> >> >> >> >>
>> >> >> >> >>      vtkRenderer  *renderer = vtkRenderer  ::New();
>> >> >> >> >>
>> >> >> >> >>       vtkMyDerivedProp-> RenderOpaqueGeometry(renderer);
>> >> >> >> >>
>> >> >> >> >>       renderer->AddProp(vtkMyDerivedProp);
>> >> >> >> >>
>> >> >> >> >>       ...........
>> >> >> >> >>
>> >> >> >> >> ---- In  Myderived class----------------
>> >> >> >> >>
>> >> >> >> >> virtual int RenderOpaqueGeometry(vtkViewPort* )
>> >> >> >> >>
>> >> >> >> >> {
>> >> >> >> >>
>> >> >> >> >>             glBegin (GL_LINES);
>> >> >> >> >>
>> >> >> >> >>              glVertex2f (-2.5, 2.5);
>> >> >> >> >>              glVertex2f (2.5, -2.5);
>> >> >> >> >>              glEnd ();
>> >> >> >> >> }
>> >> >> >> >>
>> >> >> >> >> Any suggestions ? Did I miss something ?
>> >> >> >> >>
>> >> >> >> >> Thank you in advance,
>> >> >> >> >> Amine
>> >> >> >> >>
>> >> >> >> >>
>> >> >> >> >> 2008/8/19 Amy Squillacote <ahs at cfdrc.com>
>> >> >> >> >>>
>> >> >> >> >>> Hi Amine,
>> >> >> >> >>>
>> >> >> >> >>> You cannot use VTK_RENDERING_EXPORT since you are not adding
>> >> >> >> >>> your
>> >> >> >> >>> class
>> >> >> >> >>> to the vtkRendering library. You'll need to create your own
>> >> >> >> >>> export
>> >> >> >> >>> macro.
>> >> >> >> >>> There is an example of setting up your own additional library
>> >> >> >> >>> for
>> >> >> >> >>> VTK
>> >> >> >> >>> in the
>> >> >> >> >>> VTK/Examples/Build/vtkLocal directory of the VTK source tree.
>> >> >> >> >>>
>> >> >> >> >>> - Amy
>> >> >> >> >>>
>> >> >> >> >>> Mohammed Amine SAHTARI wrote:
>> >> >> >> >>>>
>> >> >> >> >>>> I use vtkStandardNewMacro to add New macro. The problem is
>> >> >> >> >>>> that
>> >> >> >> >>>> I
>> >> >> >> >>>> got
>> >> >> >> >>>> 5
>> >> >> >> >>>> link errors even if I include the librairies of VTK (In VS
>> >> >> >> >>>> 8).
>> >> >> >> >>>>
>> >> >> >> >>>> Hereby, you find my derived class (.h & .cxx).
>> >> >> >> >>>>
>> >> >> >> >>>> ---------------- vtkMyDerivedProp.h
>> >> >> >> >>>> -------------------------
>> >> >> >> >>>>
>> >> >> >> >>>> #ifndef __vtkMyDerivedProp_h
>> >> >> >> >>>> #define __vtkMyDerivedProp_h
>> >> >> >> >>>> #include "vtkProp.h"
>> >> >> >> >>>>
>> >> >> >> >>>> class VTK_RENDERING_EXPORT vtkMyDerivedProp : public vtkProp
>> >> >> >> >>>> {
>> >> >> >> >>>> public:
>> >> >> >> >>>>
>> >> >> >> >>>>  vtkTypeRevisionMacro(vtkMyDerivedProp,vtkProp);
>> >> >> >> >>>>  void PrintSelf(ostream& os, vtkIndent indent);
>> >> >> >> >>>>  static vtkMyDerivedProp* New();
>> >> >> >> >>>>
>> >> >> >> >>>> protected:
>> >> >> >> >>>>
>> >> >> >> >>>>  vtkMyDerivedProp();
>> >> >> >> >>>>  ~vtkMyDerivedProp();
>> >> >> >> >>>>
>> >> >> >> >>>> private:
>> >> >> >> >>>>
>> >> >> >> >>>>  vtkMyDerivedProp(const vtkMyDerivedProp&);  // Not
>> >> >> >> >>>> implemented.
>> >> >> >> >>>>  void
>> >> >> >> >>>> operator=(const vtkMyDerivedProp&);  // Not implemented.
>> >> >> >> >>>>
>> >> >> >> >>>> };
>> >> >> >> >>>>
>> >> >> >> >>>> #endif
>> >> >> >> >>>>
>> >> >> >> >>>> ---------------- vtkMyDerivedProp.cxx
>> >> >> >> >>>> -------------------------
>> >> >> >> >>>>
>> >> >> >> >>>> #include "vtkMyDerivedProp.h"
>> >> >> >> >>>>
>> >> >> >> >>>> #include "vtkObjectFactory.h"
>> >> >> >> >>>>
>> >> >> >> >>>> vtkCxxRevisionMacro(vtkMyDerivedProp, "$Revision: 1.36 $");
>> >> >> >> >>>>
>> >> >> >> >>>> vtkStandardNewMacro(vtkMyDerivedProp);
>> >> >> >> >>>>
>> >> >> >> >>>> vtkMyDerivedProp::vtkMyDerivedProp(){}
>> >> >> >> >>>>
>> >> >> >> >>>> vtkMyDerivedProp::~vtkMyDerivedProp(){}
>> >> >> >> >>>>
>> >> >> >> >>>> void vtkMyDerivedProp::PrintSelf(ostream& os, vtkIndent
>> >> >> >> >>>> indent)
>> >> >> >> >>>> {
>> >> >> >> >>>>  this->Superclass::PrintSelf(os,indent);
>> >> >> >> >>>> }
>> >> >> >> >>>>
>> >> >> >> >>>> -------------------------------------- Errors
>> >> >> >> >>>> ------------------------------------------
>> >> >> >> >>>>
>> >> >> >> >>>> *I got 5 errors *
>> >> >> >> >>>>
>> >> >> >> >>>> 1>vtkMyDerivedProp.obj : error LNK2001: unresolved external
>> >> >> >> >>>> symbol
>> >> >> >> >>>> "private: virtual char const * __thiscall
>> >> >> >> >>>> vtkMyDerivedProp::GetClassNameInternal(void)const "
>> >> >> >> >>>> (?GetClassNameInternal at vtkMyDerivedProp@@EBEPBDXZ)
>> >> >> >> >>>>
>> >> >> >> >>>> 1>vtkMyDerivedProp.obj : error LNK2001: unresolved external
>> >> >> >> >>>> symbol
>> >> >> >> >>>> "public: virtual int __thiscall vtkMyDerivedProp::IsA(char
>> >> >> >> >>>> const
>> >> >> >> >>>> *)"
>> >> >> >> >>>> (?IsA at vtkMyDerivedProp@@UAEHPBD at Z)
>> >> >> >> >>>>
>> >> >> >> >>>> 1>vtkMyDerivedProp.obj : error LNK2001: unresolved external
>> >> >> >> >>>> symbol
>> >> >> >> >>>> "protected: virtual class vtkObjectBase * __thiscall
>> >> >> >> >>>> vtkMyDerivedProp::NewInstanceInternal(void)const "
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>> (?NewInstanceInternal at vtkMyDerivedProp@@MBEPAVvtkObjectBase@@XZ)
>> >> >> >> >>>>
>> >> >> >> >>>> 1>vtkMyDerivedProp.obj : error LNK2019: unresolved external
>> >> >> >> >>>> symbol
>> >> >> >> >>>> "__declspec(dllimport) const vtkMyDerivedProp::`vftable'"
>> >> >> >> >>>> (__imp_??_7vtkMyDerivedProp@@6B@) referenced in function
>> >> >> >> >>>> "protected:
>> >> >> >> >>>> __thiscall vtkMyDerivedProp::vtkMyDerivedProp(void)"
>> >> >> >> >>>> (??0vtkMyDerivedProp@@IAE at XZ)
>> >> >> >> >>>>
>> >> >> >> >>>> 1>C:\Documents and Settings\asahtari\Mes
>> >> >> >> >>>> documents\Projet\Bibillothéques\VTK\MyTest\MyLib.dll : fatal
>> >> >> >> >>>> error
>> >> >> >> >>>> LNK1120:
>> >> >> >> >>>> 4 unresolved externals
>> >> >> >> >>>>
>> >> >> >> >>>> When I put vtkMyDerivedProp instead of vtkProp3D, it
>> >> >> >> >>>> compiles
>> >> >> >> >>>> without
>> >> >> >> >>>> any error.
>> >> >> >> >>>> I don't understand .Is it a matter of VTK librairies ?
>> >> >> >> >>>> Please
>> >> >> >> >>>> Help!
>> >> >> >> >>>>
>> >> >> >> >>>> Amine
>> >> >> >> >>>>
>> >> >> >> >>>> 2008/8/14 Utkarsh Ayachit <utkarsh.ayachit at kitware.com
>> >> >> >> >>>> <mailto:utkarsh.ayachit at kitware.com>>
>> >> >> >> >>>>
>> >> >> >> >>>>    Please keep the questions to the mailing list, so that
>> >> >> >> >>>> others
>> >> >> >> >>>> can
>> >> >> >> >>>>    benefit/contribute as well.
>> >> >> >> >>>>
>> >> >> >> >>>>    To add New():
>> >> >> >> >>>>    * take a look at any concrete class in VTK eg.
>> >> >> >> >>>> vtkCollection
>> >> >> >> >>>> (the
>> >> >> >> >>>>    New is
>> >> >> >> >>>>     declared in the header and defined using
>> >> >> >> >>>>    vtkStandardNewMacro(vtkCollection); in the cxx.
>> >> >> >> >>>>
>> >> >> >> >>>>    * not using the viewport in the RenderOpaqueGeometry
>> >> >> >> >>>> should
>> >> >> >> >>>> not
>> >> >> >> >>>> be
>> >> >> >> >>>> a
>> >> >> >> >>>>    problem. It's only provided if needed.
>> >> >> >> >>>>
>> >> >> >> >>>>    Utkarsh
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>    Mohammed Amine SAHTARI wrote:
>> >> >> >> >>>>
>> >> >> >> >>>>        Thank you very much Utkarsh.
>> >> >> >> >>>>
>> >> >> >> >>>>        I am tring to implement your solution but I have some
>> >> >> >> >>>> problems.
>> >> >> >> >>>>
>> >> >> >> >>>>        1) I create vtkMyDerivedProp.h and
>> >> >> >> >>>> vtkMyDerivedProp.cxx
>> >> >> >> >>>>
>> >> >> >> >>>>         I subclass vtkProp :
>> >> >> >> >>>>              - I copy the class code of vtkProp3D (.h and .c
>> >> >> >> >>>> files)
>> >> >> >> >>>>              - I replace all the words :
>> >> >> >> >>>>                      vtkProp3D /by/ /vtkMyDerivedProp /and
>> >> >> >> >>>> Prop3D
>> >> >> >> >>>> by
>> >> >> >> >>>>        /MyDerivedProp/
>> >> >> >> >>>>              - I include /"vtkGl.h"/ in vtkMyDerivedProp.h
>> >> >> >> >>>>              - I add RenderOpaqueGeometry() in
>> >> >> >> >>>> vtkMyDerivedProp.h
>> >> >> >> >>>>        like this :
>> >> >> >> >>>>                      /virtual int
>> >> >> >> >>>> RenderOpaqueGeometry(vtkViewPort* )
>> >> >> >> >>>>                      {/
>> >> >> >> >>>>
>> >> >> >> >>>>        /             glBegin (GL_LINES);
>> >> >> >> >>>>
>> >> >> >> >>>>                    glVertex2f (-2.5, 2.5);
>> >> >> >> >>>>
>> >> >> >> >>>>                    glVertex2f (2.5, -2.5);
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>                    glEnd ();/
>> >> >> >> >>>>
>> >> >> >> >>>>        /               }/
>> >> >> >> >>>>
>> >> >> >> >>>>        2) In my program :           - I include and
>> >> >> >> >>>> instantiate
>> >> >> >> >>>> vtkMyDerivedProp :
>> >> >> >> >>>>
>> >> >> >> >>>>           /  //# include "vtkMyDerivedProp.h"
>> >> >> >> >>>>             vtkMyDerivedProp *MyDerivedProp;/
>> >> >> >> >>>>
>> >> >> >> >>>>        -         I use  vtkMyDerivedProp :
>> >> >> >> >>>>
>> >> >> >> >>>>        /     vtkRenderer  *renderer = vtkRenderer  ::New();/
>> >> >> >> >>>>
>> >> >> >> >>>>        /      vtkMyDerivedProp->
>> >> >> >> >>>> RenderOpaqueGeometry(renderer);/
>> >> >> >> >>>>
>> >> >> >> >>>>        /      renderer->AddProp(vtkMyDerivedProp);/
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>        *Problem *: vtkMyDerivedProp is used without been
>> >> >> >> >>>> defined!
>> >> >> >> >>>>
>> >> >> >> >>>>        *Question 1 :* How can I define it ?
>> >> >> >> >>>>  (vtkMyDerivedProp::New()  doesn't work)
>> >> >> >> >>>>
>> >> >> >> >>>>        *Question 2 :*  RenderOpaqueGeometry has vtkViewPort*
>> >> >> >> >>>> in
>> >> >> >> >>>> input
>> >> >> >> >>>>        but doesn't use it. Is it a problem ?
>> >> >> >> >>>>
>> >> >> >> >>>>        How can I fix this?
>> >> >> >> >>>>
>> >> >> >> >>>>        Looking forward to hear from you soon,
>> >> >> >> >>>>
>> >> >> >> >>>>        Amine**
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>        2008/8/14 Utkarsh Ayachit
>> >> >> >> >>>> <utkarsh.ayachit at kitware.com
>> >> >> >> >>>>        <mailto:utkarsh.ayachit at kitware.com>
>> >> >> >> >>>>        <mailto:utkarsh.ayachit at kitware.com
>> >> >> >> >>>>        <mailto:utkarsh.ayachit at kitware.com>>>
>> >> >> >> >>>>
>> >> >> >> >>>>           iren->Start() results in repeated calls to
>> >> >> >> >>>> renWin->Render()
>> >> >> >> >>>> on
>> >> >> >> >>>>           interaction. This will clear whatever you had
>> >> >> >> >>>> drawn.
>> >> >> >> >>>> A
>> >> >> >> >>>> better
>> >> >> >> >>>>           approach is to subclass vtkProp(or one of it's
>> >> >> >> >>>> subclasses)
>> >> >> >> >>>>        and put
>> >> >> >> >>>>           your rendering code in RenderOpaqueGeometry() /
>> >> >> >> >>>>           RenderTranslucentPolygonalGeometry()/
>> >> >> >> >>>> RenderOverlay()
>> >> >> >> >>>> etc.
>> >> >> >> >>>>        depending
>> >> >> >> >>>>           upon what pass you want it to be rendered and then
>> >> >> >> >>>> add
>> >> >> >> >>>> the
>> >> >> >> >>>>        prop to
>> >> >> >> >>>>           the renderer. That way every time the renderer
>> >> >> >> >>>> re-renders,
>> >> >> >> >>>>        your code
>> >> >> >> >>>>           will be executed.
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>           Utkarsh
>> >> >> >> >>>>
>> >> >> >> >>>>           Mohammed Amine SAHTARI wrote:
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>               I want to add an OpenGl code in an application
>> >> >> >> >>>> of
>> >> >> >> >>>> VTK.
>> >> >> >> >>>>
>> >> >> >> >>>>               For this purpose, I try to draw lines using
>> >> >> >> >>>> commands
>> >> >> >> >>>>        OpenGL.:
>> >> >> >> >>>>
>> >> >> >> >>>>               *1) I add this on the top of the program :*
>> >> >> >> >>>>
>> >> >> >> >>>>               #include <GL/gl.h>
>> >> >> >> >>>>               *2) I place my OpenGL commands after
>> >> >> >> >>>> renWin->Render()
>> >> >> >> >>>>        but before
>> >> >> >> >>>>               iren->Start()** :  *
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>               renWin->Render();
>> >> >> >> >>>>
>> >> >> >> >>>>                  glBegin (GL_LINES);
>> >> >> >> >>>>                     glVertex2f (-2.5, 2.5);
>> >> >> >> >>>>                     glVertex2f (2.5, -2.5);
>> >> >> >> >>>>                   glEnd ();
>> >> >> >> >>>>
>> >> >> >> >>>>               iren->Start();
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>               *But it doesn't appears.*
>> >> >> >> >>>>
>> >> >> >> >>>>               did I miss something ? How can I do this work
>> >> >> >> >>>> ?
>> >> >> >> >>>>               Looking forward to hear from you soon,
>> >> >> >> >>>>
>> >> >> >> >>>>               Amine
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>> ------------------------------------------------------------------------
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>> _______________________________________________
>> >> >> >> >>>>               This is the private VTK discussion list.
>> >> >> >> >>>>               Please keep messages on-topic. Check the FAQ
>> >> >> >> >>>> at:
>> >> >> >> >>>>               http://www.vtk.org/Wiki/VTK_FAQ
>> >> >> >> >>>>               Follow this link to subscribe/unsubscribe:
>> >> >> >> >>>>               http://www.vtk.org/mailman/listinfo/vtkusers
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>    _______________________________________________
>> >> >> >> >>>>    This is the private VTK discussion list.
>> >> >> >> >>>>    Please keep messages on-topic. Check the FAQ at:
>> >> >> >> >>>>    http://www.vtk.org/Wiki/VTK_FAQ
>> >> >> >> >>>>    Follow this link to subscribe/unsubscribe:
>> >> >> >> >>>>    http://www.vtk.org/mailman/listinfo/vtkusers
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>> ------------------------------------------------------------------------
>> >> >> >> >>>>
>> >> >> >> >>>> _______________________________________________
>> >> >> >> >>>> This is the private VTK discussion list.
>> >> >> >> >>>> Please keep messages on-topic. Check the FAQ at:
>> >> >> >> >>>> http://www.vtk.org/Wiki/VTK_FAQ
>> >> >> >> >>>> Follow this link to subscribe/unsubscribe:
>> >> >> >> >>>> http://www.vtk.org/mailman/listinfo/vtkusers
>> >> >> >> >>>>
>> >> >> >> >>>
>> >> >> >> >>> --
>> >> >> >> >>> Amy Squillacote                    Phone: (256) 726-4839
>> >> >> >> >>> Computer Scientist                 Fax: (256) 726-4806
>> >> >> >> >>> CFD Research Corporation           Web: http://www.cfdrc.com
>> >> >> >> >>> 215 Wynn Drive, Suite 501
>> >> >> >> >>> Huntsville, AL  35805
>> >> >> >> >>>
>> >> >> >> >>>
>> >> >> >> >>
>> >> >> >> >
>> >> >> >> >
>> >> >> >> > _______________________________________________
>> >> >> >> > This is the private VTK discussion list.
>> >> >> >> > Please keep messages on-topic. Check the FAQ at:
>> >> >> >> > http://www.vtk.org/Wiki/VTK_FAQ
>> >> >> >> > Follow this link to subscribe/unsubscribe:
>> >> >> >> > http://www.vtk.org/mailman/listinfo/vtkusers
>> >> >> >> >
>> >> >> >> >
>> >> >> >>
>> >> >> >>
>> >> >> >>
>> >> >> >> --
>> >> >> >> François Bertel, PhD | Kitware Inc. Suite 204
>> >> >> >> 1 (518) 371 3971 x113 | 28 Corporate Drive
>> >> >> >>  | Clifton Park NY 12065, USA
>> >> >> >> _______________________________________________
>> >> >> >> This is the private VTK discussion list.
>> >> >> >> Please keep messages on-topic. Check the FAQ at:
>> >> >> >> http://www.vtk.org/Wiki/VTK_FAQ
>> >> >> >> Follow this link to subscribe/unsubscribe:
>> >> >> >> http://www.vtk.org/mailman/listinfo/vtkusers
>> >> >> >
>> >> >> >
>> >> >>
>> >> >>
>> >> >>
>> >> >> --
>> >> >> François Bertel, PhD | Kitware Inc. Suite 204
>> >> >> 1 (518) 371 3971 x113 | 28 Corporate Drive
>> >> >> | Clifton Park NY 12065, USA
>> >> >> _______________________________________________
>> >> >> This is the private VTK discussion list.
>> >> >> Please keep messages on-topic. Check the FAQ at:
>> >> >> http://www.vtk.org/Wiki/VTK_FAQ
>> >> >> Follow this link to subscribe/unsubscribe:
>> >> >> http://www.vtk.org/mailman/listinfo/vtkusers
>> >> >
>> >> >
>> >> > _______________________________________________
>> >> > This is the private VTK discussion list.
>> >> > Please keep messages on-topic. Check the FAQ at:
>> >> > http://www.vtk.org/Wiki/VTK_FAQ
>> >> > Follow this link to subscribe/unsubscribe:
>> >> > http://www.vtk.org/mailman/listinfo/vtkusers
>> >> >
>> >> >
>> >>
>> >>
>> >>
>> >> --
>> >> François Bertel, PhD | Kitware Inc. Suite 204
>> >> 1 (518) 371 3971 x113 | 28 Corporate Drive
>> >> | Clifton Park NY 12065, USA
>> >> _______________________________________________
>> >> This is the private VTK discussion list.
>> >> Please keep messages on-topic. Check the FAQ at:
>> >> http://www.vtk.org/Wiki/VTK_FAQ
>> >> Follow this link to subscribe/unsubscribe:
>> >> http://www.vtk.org/mailman/listinfo/vtkusers
>> >
>> >
>> > _______________________________________________
>> > This is the private VTK discussion list.
>> > Please keep messages on-topic. Check the FAQ at:
>> > http://www.vtk.org/Wiki/VTK_FAQ
>> > Follow this link to subscribe/unsubscribe:
>> > http://www.vtk.org/mailman/listinfo/vtkusers
>> >
>> >
>>
>>
>>
>> --
>> François Bertel, PhD | Kitware Inc. Suite 204
>> 1 (518) 371 3971 x113 | 28 Corporate Drive
>> | Clifton Park NY 12065, USA
>> _______________________________________________
>> This is the private VTK discussion list.
>> Please keep messages on-topic. Check the FAQ at:
>> http://www.vtk.org/Wiki/VTK_FAQ
>> Follow this link to subscribe/unsubscribe:
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