[vtkusers] [Fwd: Re: Using OpenGl with VTK] Color using glColor3f

Mohammed Amine SAHTARI msahtari at gmail.com
Wed Aug 20 18:21:33 EDT 2008


Thank you Francois, your help is very much appreciated.
By the way, could you tell me when do vtkKWEGPURayCastMapper /VTKEdge will
be published ?

Best regards,
Amine



2008/8/21, Francois Bertel <francois.bertel at kitware.com>:
>
> pushattrib does not change the current state it saves it on a stack.
> It does not reset it.
>
> Quick analogy:
>
> Imagine the size of the stack is 1 and the opengl state is just an
> int, it would have the same effect as:
>
> int saved_state;
> int current_state;
>
> 1. saved_state=current_state; // pushattrib
> 2. current_state=102; // glDisable(GL_LIGHING)
> 3. current_state=saved_state; // popattrib
>
> there is no good solution to reset the OpenGL state.
>
>
> On Wed, Aug 20, 2008 at 5:40 PM, Mohammed Amine SAHTARI
> <msahtari at gmail.com> wrote:
> > In fact, if I use only pushattrib without using glDisable(gl_lighting) I
> got
> > the problem of colors....
> > So, I cannot use only pushattrib in order to be sure that the state of
> > openGL is reseted....I am wondering if there is a permanent solution,
> which
> > allow me to copy an indepandant OpenGl code and have his original
> displaying
> > (the case in which I excute OpenGL code in a program witout using VTK) .
> > Is there a way to fix that without checking every time the options of
> > VTK/OpenGL when I am copying a new OpenGl program ? or do I have to use
> > glDisable(gl_lighting) and (may be) others options in the future ?
> >
> > 2008/8/20, Francois Bertel <francois.bertel at kitware.com>:
> >>
> >> What doesn't work?...
> >>
> >> 1 With pushattrib you save the current OpenGL state in the stack
> >> (actually some of it, not everything can be saved anyway).
> >> 2. You override whatever you need for your algorithm.
> >> 3. With popattrib you restore the OpenGL state as it was at step 1.
> >>
> >> On Wed, Aug 20, 2008 at 5:17 PM, Mohammed Amine SAHTARI
> >> <msahtari at gmail.com> wrote:
> >> > I apologize, you are right : I mean glPopAttrib() for (3). I try it
> but
> >> > it
> >> > doesn't work......do you have any suggestion please?
> >> >
> >> > 2008/8/20, Francois Bertel <francois.bertel at kitware.com>:
> >> >>
> >> >> What do you mean by glPopAttrib() for (2)? It should be for (3).
> >> >>
> >> >>
> >> >>
> >> >> On Wed, Aug 20, 2008 at 12:04 PM, Mohammed Amine SAHTARI
> >> >> <msahtari at gmail.com> wrote:
> >> >> >
> >> >> > Thank you very much François. It works!
> >> >> >
> >> >> > In order to be able ,in future, to copy a large code of OpenGl
> >> >> > directly
> >> >> > without checking each time all the OpenGl states. Is there a way
> to:
> >> >> >
> >> >> > 1) Store the whole state of the VTK/OpenGl properties
> >> >> > :  light,colors,.....
> >> >> > 2) copy the code OpenGl code in my function
> >> >> > 3) restore VTK/OpenGl state properties
> >> >> >
> >> >> > For example, I try glPushAttrib(GL_ALL_ATTRIB_BITS) for (1) , and
> >> >> > glPopAttrib() for (2) but it doesn't work.
> >> >> >
> >> >> > Do you have any idea ?
> >> >> >
> >> >> > Thank you for responding,
> >> >> >
> >> >> > Amine
> >> >> >
> >> >> > 2008/8/20 Francois Bertel <francois.bertel at kitware.com>
> >> >> >>
> >> >> >> Maybe lighting is on. In this case, the color is the result of the
> >> >> >> lighting equation involving material properties, normals and
> lights
> >> >> >> properties instead of the current OpenGL color:
> >> >> >>
> >> >> >> Try glDisable(GL_LIGHTING);
> >> >> >>
> >> >> >> On Wed, Aug 20, 2008 at 4:43 AM, Mohammed Amine SAHTARI
> >> >> >> <msahtari at gmail.com> wrote:
> >> >> >> > The background is gray and The OpenGl lines has been dispalyed
> as
> >> >> >> > gray !
> >> >> >> > When I  change  the  background of my screen  I was able to
> >> >> >> > visualize
> >> >> >> > the
> >> >> >> > Opengl lines/faces.
> >> >> >> >
> >> >> >> > I am wondering why the OpenGL lines is grey knowing that i am
> >> >> >> > using
> >> >> >> > glColor3f [(1,0,0);(0,1,0),..] in RenderOpaqueGeometry which
> >> >> >> > should
> >> >> >> > affect
> >> >> >> > other colors to the lines ?!
> >> >> >> >
> >> >> >> > Shall I enable/change an option to fix this matter ? ...Please
> >> >> >> > help!
> >> >> >> >
> >> >> >> > Amine
> >> >> >> >
> >> >> >> >
> >> >> >> >
> >> >> >> > 2008/8/19 Mohammed Amine SAHTARI <msahtari at gmail.com>
> >> >> >> >>
> >> >> >> >>   Thank you very much Amy. The program compiles without any
> >> >> >> >> errors!
> >> >> >> >>
> >> >> >> >>   However , I still have a problem : The OpenGl lines doesn't
> >> >> >> >> display
> >> >> >> >> on
> >> >> >> >> the screen.
> >> >> >> >>
> >> >> >> >>   I check In Debug Mode, the RenderOpaqueGeometry function is
> >> >> >> >> executed
> >> >> >> >> permanently ( following the pipeline).
> >> >> >> >>
> >> >> >> >>
> >> >> >> >>
> >> >> >> >> ----- In the main propram----------
> >> >> >> >>
> >> >> >> >>     .............
> >> >> >> >>
> >> >> >> >>      vtkRenderer  *renderer = vtkRenderer  ::New();
> >> >> >> >>
> >> >> >> >>       vtkMyDerivedProp-> RenderOpaqueGeometry(renderer);
> >> >> >> >>
> >> >> >> >>       renderer->AddProp(vtkMyDerivedProp);
> >> >> >> >>
> >> >> >> >>       ...........
> >> >> >> >>
> >> >> >> >> ---- In  Myderived class----------------
> >> >> >> >>
> >> >> >> >> virtual int RenderOpaqueGeometry(vtkViewPort* )
> >> >> >> >>
> >> >> >> >> {
> >> >> >> >>
> >> >> >> >>             glBegin (GL_LINES);
> >> >> >> >>
> >> >> >> >>              glVertex2f (-2.5, 2.5);
> >> >> >> >>              glVertex2f (2.5, -2.5);
> >> >> >> >>              glEnd ();
> >> >> >> >> }
> >> >> >> >>
> >> >> >> >> Any suggestions ? Did I miss something ?
> >> >> >> >>
> >> >> >> >> Thank you in advance,
> >> >> >> >> Amine
> >> >> >> >>
> >> >> >> >>
> >> >> >> >> 2008/8/19 Amy Squillacote <ahs at cfdrc.com>
> >> >> >> >>>
> >> >> >> >>> Hi Amine,
> >> >> >> >>>
> >> >> >> >>> You cannot use VTK_RENDERING_EXPORT since you are not adding
> >> >> >> >>> your
> >> >> >> >>> class
> >> >> >> >>> to the vtkRendering library. You'll need to create your own
> >> >> >> >>> export
> >> >> >> >>> macro.
> >> >> >> >>> There is an example of setting up your own additional library
> >> >> >> >>> for
> >> >> >> >>> VTK
> >> >> >> >>> in the
> >> >> >> >>> VTK/Examples/Build/vtkLocal directory of the VTK source tree.
> >> >> >> >>>
> >> >> >> >>> - Amy
> >> >> >> >>>
> >> >> >> >>> Mohammed Amine SAHTARI wrote:
> >> >> >> >>>>
> >> >> >> >>>> I use vtkStandardNewMacro to add New macro. The problem is
> that
> >> >> >> >>>> I
> >> >> >> >>>> got
> >> >> >> >>>> 5
> >> >> >> >>>> link errors even if I include the librairies of VTK (In VS
> 8).
> >> >> >> >>>>
> >> >> >> >>>> Hereby, you find my derived class (.h & .cxx).
> >> >> >> >>>>
> >> >> >> >>>> ---------------- vtkMyDerivedProp.h -------------------------
> >> >> >> >>>>
> >> >> >> >>>> #ifndef __vtkMyDerivedProp_h
> >> >> >> >>>> #define __vtkMyDerivedProp_h
> >> >> >> >>>> #include "vtkProp.h"
> >> >> >> >>>>
> >> >> >> >>>> class VTK_RENDERING_EXPORT vtkMyDerivedProp : public vtkProp
> >> >> >> >>>> {
> >> >> >> >>>> public:
> >> >> >> >>>>
> >> >> >> >>>>  vtkTypeRevisionMacro(vtkMyDerivedProp,vtkProp);
> >> >> >> >>>>  void PrintSelf(ostream& os, vtkIndent indent);
> >> >> >> >>>>  static vtkMyDerivedProp* New();
> >> >> >> >>>>
> >> >> >> >>>> protected:
> >> >> >> >>>>
> >> >> >> >>>>  vtkMyDerivedProp();
> >> >> >> >>>>  ~vtkMyDerivedProp();
> >> >> >> >>>>
> >> >> >> >>>> private:
> >> >> >> >>>>
> >> >> >> >>>>  vtkMyDerivedProp(const vtkMyDerivedProp&);  // Not
> >> >> >> >>>> implemented.
> >> >> >> >>>>  void
> >> >> >> >>>> operator=(const vtkMyDerivedProp&);  // Not implemented.
> >> >> >> >>>>
> >> >> >> >>>> };
> >> >> >> >>>>
> >> >> >> >>>> #endif
> >> >> >> >>>>
> >> >> >> >>>> ---------------- vtkMyDerivedProp.cxx
> -------------------------
> >> >> >> >>>>
> >> >> >> >>>> #include "vtkMyDerivedProp.h"
> >> >> >> >>>>
> >> >> >> >>>> #include "vtkObjectFactory.h"
> >> >> >> >>>>
> >> >> >> >>>> vtkCxxRevisionMacro(vtkMyDerivedProp, "$Revision: 1.36 $");
> >> >> >> >>>>
> >> >> >> >>>> vtkStandardNewMacro(vtkMyDerivedProp);
> >> >> >> >>>>
> >> >> >> >>>> vtkMyDerivedProp::vtkMyDerivedProp(){}
> >> >> >> >>>>
> >> >> >> >>>> vtkMyDerivedProp::~vtkMyDerivedProp(){}
> >> >> >> >>>>
> >> >> >> >>>> void vtkMyDerivedProp::PrintSelf(ostream& os, vtkIndent
> indent)
> >> >> >> >>>> {
> >> >> >> >>>>  this->Superclass::PrintSelf(os,indent);
> >> >> >> >>>> }
> >> >> >> >>>>
> >> >> >> >>>> -------------------------------------- Errors
> >> >> >> >>>> ------------------------------------------
> >> >> >> >>>>
> >> >> >> >>>> *I got 5 errors *
> >> >> >> >>>>
> >> >> >> >>>> 1>vtkMyDerivedProp.obj : error LNK2001: unresolved external
> >> >> >> >>>> symbol
> >> >> >> >>>> "private: virtual char const * __thiscall
> >> >> >> >>>> vtkMyDerivedProp::GetClassNameInternal(void)const "
> >> >> >> >>>> (?GetClassNameInternal at vtkMyDerivedProp@@EBEPBDXZ)
> >> >> >> >>>>
> >> >> >> >>>> 1>vtkMyDerivedProp.obj : error LNK2001: unresolved external
> >> >> >> >>>> symbol
> >> >> >> >>>> "public: virtual int __thiscall vtkMyDerivedProp::IsA(char
> >> >> >> >>>> const
> >> >> >> >>>> *)"
> >> >> >> >>>> (?IsA at vtkMyDerivedProp@@UAEHPBD at Z)
> >> >> >> >>>>
> >> >> >> >>>> 1>vtkMyDerivedProp.obj : error LNK2001: unresolved external
> >> >> >> >>>> symbol
> >> >> >> >>>> "protected: virtual class vtkObjectBase * __thiscall
> >> >> >> >>>> vtkMyDerivedProp::NewInstanceInternal(void)const "
> >> >> >> >>>>
> >> >> >> >>>> (?NewInstanceInternal at vtkMyDerivedProp@@MBEPAVvtkObjectBase@
> @XZ)
> >> >> >> >>>>
> >> >> >> >>>> 1>vtkMyDerivedProp.obj : error LNK2019: unresolved external
> >> >> >> >>>> symbol
> >> >> >> >>>> "__declspec(dllimport) const vtkMyDerivedProp::`vftable'"
> >> >> >> >>>> (__imp_??_7vtkMyDerivedProp@@6B@) referenced in function
> >> >> >> >>>> "protected:
> >> >> >> >>>> __thiscall vtkMyDerivedProp::vtkMyDerivedProp(void)"
> >> >> >> >>>> (??0vtkMyDerivedProp@@IAE at XZ)
> >> >> >> >>>>
> >> >> >> >>>> 1>C:\Documents and Settings\asahtari\Mes
> >> >> >> >>>> documents\Projet\Bibillothéques\VTK\MyTest\MyLib.dll : fatal
> >> >> >> >>>> error
> >> >> >> >>>> LNK1120:
> >> >> >> >>>> 4 unresolved externals
> >> >> >> >>>>
> >> >> >> >>>> When I put vtkMyDerivedProp instead of vtkProp3D, it compiles
> >> >> >> >>>> without
> >> >> >> >>>> any error.
> >> >> >> >>>> I don't understand .Is it a matter of VTK librairies ? Please
> >> >> >> >>>> Help!
> >> >> >> >>>>
> >> >> >> >>>> Amine
> >> >> >> >>>>
> >> >> >> >>>> 2008/8/14 Utkarsh Ayachit <utkarsh.ayachit at kitware.com
> >> >> >> >>>> <mailto:utkarsh.ayachit at kitware.com>>
> >> >> >> >>>>
> >> >> >> >>>>    Please keep the questions to the mailing list, so that
> >> >> >> >>>> others
> >> >> >> >>>> can
> >> >> >> >>>>    benefit/contribute as well.
> >> >> >> >>>>
> >> >> >> >>>>    To add New():
> >> >> >> >>>>    * take a look at any concrete class in VTK eg.
> vtkCollection
> >> >> >> >>>> (the
> >> >> >> >>>>    New is
> >> >> >> >>>>     declared in the header and defined using
> >> >> >> >>>>    vtkStandardNewMacro(vtkCollection); in the cxx.
> >> >> >> >>>>
> >> >> >> >>>>    * not using the viewport in the RenderOpaqueGeometry
> should
> >> >> >> >>>> not
> >> >> >> >>>> be
> >> >> >> >>>> a
> >> >> >> >>>>    problem. It's only provided if needed.
> >> >> >> >>>>
> >> >> >> >>>>    Utkarsh
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>    Mohammed Amine SAHTARI wrote:
> >> >> >> >>>>
> >> >> >> >>>>        Thank you very much Utkarsh.
> >> >> >> >>>>
> >> >> >> >>>>        I am tring to implement your solution but I have some
> >> >> >> >>>> problems.
> >> >> >> >>>>
> >> >> >> >>>>        1) I create vtkMyDerivedProp.h and
> vtkMyDerivedProp.cxx
> >> >> >> >>>>
> >> >> >> >>>>         I subclass vtkProp :
> >> >> >> >>>>              - I copy the class code of vtkProp3D (.h and .c
> >> >> >> >>>> files)
> >> >> >> >>>>              - I replace all the words :
> >> >> >> >>>>                      vtkProp3D /by/ /vtkMyDerivedProp /and
> >> >> >> >>>> Prop3D
> >> >> >> >>>> by
> >> >> >> >>>>        /MyDerivedProp/
> >> >> >> >>>>              - I include /"vtkGl.h"/ in vtkMyDerivedProp.h
> >> >> >> >>>>              - I add RenderOpaqueGeometry() in
> >> >> >> >>>> vtkMyDerivedProp.h
> >> >> >> >>>>        like this :
> >> >> >> >>>>                      /virtual int
> >> >> >> >>>> RenderOpaqueGeometry(vtkViewPort* )
> >> >> >> >>>>                      {/
> >> >> >> >>>>
> >> >> >> >>>>        /             glBegin (GL_LINES);
> >> >> >> >>>>
> >> >> >> >>>>                    glVertex2f (-2.5, 2.5);
> >> >> >> >>>>
> >> >> >> >>>>                    glVertex2f (2.5, -2.5);
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>                    glEnd ();/
> >> >> >> >>>>
> >> >> >> >>>>        /               }/
> >> >> >> >>>>
> >> >> >> >>>>        2) In my program :           - I include and
> instantiate
> >> >> >> >>>> vtkMyDerivedProp :
> >> >> >> >>>>
> >> >> >> >>>>           /  //# include "vtkMyDerivedProp.h"
> >> >> >> >>>>             vtkMyDerivedProp *MyDerivedProp;/
> >> >> >> >>>>
> >> >> >> >>>>        -         I use  vtkMyDerivedProp :
> >> >> >> >>>>
> >> >> >> >>>>        /     vtkRenderer  *renderer = vtkRenderer  ::New();/
> >> >> >> >>>>
> >> >> >> >>>>        /      vtkMyDerivedProp->
> >> >> >> >>>> RenderOpaqueGeometry(renderer);/
> >> >> >> >>>>
> >> >> >> >>>>        /      renderer->AddProp(vtkMyDerivedProp);/
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>        *Problem *: vtkMyDerivedProp is used without been
> >> >> >> >>>> defined!
> >> >> >> >>>>
> >> >> >> >>>>        *Question 1 :* How can I define it ?
> >> >> >> >>>>  (vtkMyDerivedProp::New()  doesn't work)
> >> >> >> >>>>
> >> >> >> >>>>        *Question 2 :*  RenderOpaqueGeometry has vtkViewPort*
> in
> >> >> >> >>>> input
> >> >> >> >>>>        but doesn't use it. Is it a problem ?
> >> >> >> >>>>
> >> >> >> >>>>        How can I fix this?
> >> >> >> >>>>
> >> >> >> >>>>        Looking forward to hear from you soon,
> >> >> >> >>>>
> >> >> >> >>>>        Amine**
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>        2008/8/14 Utkarsh Ayachit <
> utkarsh.ayachit at kitware.com
> >> >> >> >>>>        <mailto:utkarsh.ayachit at kitware.com>
> >> >> >> >>>>        <mailto:utkarsh.ayachit at kitware.com
> >> >> >> >>>>        <mailto:utkarsh.ayachit at kitware.com>>>
> >> >> >> >>>>
> >> >> >> >>>>           iren->Start() results in repeated calls to
> >> >> >> >>>> renWin->Render()
> >> >> >> >>>> on
> >> >> >> >>>>           interaction. This will clear whatever you had
> drawn.
> >> >> >> >>>> A
> >> >> >> >>>> better
> >> >> >> >>>>           approach is to subclass vtkProp(or one of it's
> >> >> >> >>>> subclasses)
> >> >> >> >>>>        and put
> >> >> >> >>>>           your rendering code in RenderOpaqueGeometry() /
> >> >> >> >>>>           RenderTranslucentPolygonalGeometry()/
> RenderOverlay()
> >> >> >> >>>> etc.
> >> >> >> >>>>        depending
> >> >> >> >>>>           upon what pass you want it to be rendered and then
> >> >> >> >>>> add
> >> >> >> >>>> the
> >> >> >> >>>>        prop to
> >> >> >> >>>>           the renderer. That way every time the renderer
> >> >> >> >>>> re-renders,
> >> >> >> >>>>        your code
> >> >> >> >>>>           will be executed.
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>           Utkarsh
> >> >> >> >>>>
> >> >> >> >>>>           Mohammed Amine SAHTARI wrote:
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>               I want to add an OpenGl code in an application
> of
> >> >> >> >>>> VTK.
> >> >> >> >>>>
> >> >> >> >>>>               For this purpose, I try to draw lines using
> >> >> >> >>>> commands
> >> >> >> >>>>        OpenGL.:
> >> >> >> >>>>
> >> >> >> >>>>               *1) I add this on the top of the program :*
> >> >> >> >>>>
> >> >> >> >>>>               #include <GL/gl.h>
> >> >> >> >>>>               *2) I place my OpenGL commands after
> >> >> >> >>>> renWin->Render()
> >> >> >> >>>>        but before
> >> >> >> >>>>               iren->Start()** :  *
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>               renWin->Render();
> >> >> >> >>>>
> >> >> >> >>>>                  glBegin (GL_LINES);
> >> >> >> >>>>                     glVertex2f (-2.5, 2.5);
> >> >> >> >>>>                     glVertex2f (2.5, -2.5);
> >> >> >> >>>>                   glEnd ();
> >> >> >> >>>>
> >> >> >> >>>>               iren->Start();
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>               *But it doesn't appears.*
> >> >> >> >>>>
> >> >> >> >>>>               did I miss something ? How can I do this work ?
> >> >> >> >>>>               Looking forward to hear from you soon,
> >> >> >> >>>>
> >> >> >> >>>>               Amine
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> ------------------------------------------------------------------------
> >> >> >> >>>>
> >> >> >> >>>>               _______________________________________________
> >> >> >> >>>>               This is the private VTK discussion list.
> >> >> >> >>>>               Please keep messages on-topic. Check the FAQ
> at:
> >> >> >> >>>>               http://www.vtk.org/Wiki/VTK_FAQ
> >> >> >> >>>>               Follow this link to subscribe/unsubscribe:
> >> >> >> >>>>               http://www.vtk.org/mailman/listinfo/vtkusers
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>    _______________________________________________
> >> >> >> >>>>    This is the private VTK discussion list.
> >> >> >> >>>>    Please keep messages on-topic. Check the FAQ at:
> >> >> >> >>>>    http://www.vtk.org/Wiki/VTK_FAQ
> >> >> >> >>>>    Follow this link to subscribe/unsubscribe:
> >> >> >> >>>>    http://www.vtk.org/mailman/listinfo/vtkusers
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> >> >> >> >>>>
> ------------------------------------------------------------------------
> >> >> >> >>>>
> >> >> >> >>>> _______________________________________________
> >> >> >> >>>> This is the private VTK discussion list.
> >> >> >> >>>> Please keep messages on-topic. Check the FAQ at:
> >> >> >> >>>> http://www.vtk.org/Wiki/VTK_FAQ
> >> >> >> >>>> Follow this link to subscribe/unsubscribe:
> >> >> >> >>>> http://www.vtk.org/mailman/listinfo/vtkusers
> >> >> >> >>>>
> >> >> >> >>>
> >> >> >> >>> --
> >> >> >> >>> Amy Squillacote                    Phone: (256) 726-4839
> >> >> >> >>> Computer Scientist                 Fax: (256) 726-4806
> >> >> >> >>> CFD Research Corporation           Web: http://www.cfdrc.com
> >> >> >> >>> 215 Wynn Drive, Suite 501
> >> >> >> >>> Huntsville, AL  35805
> >> >> >> >>>
> >> >> >> >>>
> >> >> >> >>
> >> >> >> >
> >> >> >> >
> >> >> >> > _______________________________________________
> >> >> >> > This is the private VTK discussion list.
> >> >> >> > Please keep messages on-topic. Check the FAQ at:
> >> >> >> > http://www.vtk.org/Wiki/VTK_FAQ
> >> >> >> > Follow this link to subscribe/unsubscribe:
> >> >> >> > http://www.vtk.org/mailman/listinfo/vtkusers
> >> >> >> >
> >> >> >> >
> >> >> >>
> >> >> >>
> >> >> >>
> >> >> >> --
> >> >> >> François Bertel, PhD | Kitware Inc. Suite 204
> >> >> >> 1 (518) 371 3971 x113 | 28 Corporate Drive
> >> >> >>  | Clifton Park NY 12065, USA
> >> >> >> _______________________________________________
> >> >> >> This is the private VTK discussion list.
> >> >> >> Please keep messages on-topic. Check the FAQ at:
> >> >> >> http://www.vtk.org/Wiki/VTK_FAQ
> >> >> >> Follow this link to subscribe/unsubscribe:
> >> >> >> http://www.vtk.org/mailman/listinfo/vtkusers
> >> >> >
> >> >> >
> >> >>
> >> >>
> >> >>
> >> >> --
> >> >> François Bertel, PhD | Kitware Inc. Suite 204
> >> >> 1 (518) 371 3971 x113 | 28 Corporate Drive
> >> >> | Clifton Park NY 12065, USA
> >> >> _______________________________________________
> >> >> This is the private VTK discussion list.
> >> >> Please keep messages on-topic. Check the FAQ at:
> >> >> http://www.vtk.org/Wiki/VTK_FAQ
> >> >> Follow this link to subscribe/unsubscribe:
> >> >> http://www.vtk.org/mailman/listinfo/vtkusers
> >> >
> >> >
> >> > _______________________________________________
> >> > This is the private VTK discussion list.
> >> > Please keep messages on-topic. Check the FAQ at:
> >> > http://www.vtk.org/Wiki/VTK_FAQ
> >> > Follow this link to subscribe/unsubscribe:
> >> > http://www.vtk.org/mailman/listinfo/vtkusers
> >> >
> >> >
> >>
> >>
> >>
> >> --
> >> François Bertel, PhD | Kitware Inc. Suite 204
> >> 1 (518) 371 3971 x113 | 28 Corporate Drive
> >> | Clifton Park NY 12065, USA
> >> _______________________________________________
> >> This is the private VTK discussion list.
> >> Please keep messages on-topic. Check the FAQ at:
> >> http://www.vtk.org/Wiki/VTK_FAQ
> >> Follow this link to subscribe/unsubscribe:
> >> http://www.vtk.org/mailman/listinfo/vtkusers
> >
> >
> > _______________________________________________
> > This is the private VTK discussion list.
> > Please keep messages on-topic. Check the FAQ at:
> > http://www.vtk.org/Wiki/VTK_FAQ
> > Follow this link to subscribe/unsubscribe:
> > http://www.vtk.org/mailman/listinfo/vtkusers
> >
> >
>
>
>
> --
> François Bertel, PhD | Kitware Inc. Suite 204
> 1 (518) 371 3971 x113 | 28 Corporate Drive
> | Clifton Park NY 12065, USA
> _______________________________________________
> This is the private VTK discussion list.
> Please keep messages on-topic. Check the FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
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