[vtkusers] Getting a vtkTexture object from a HBITMAP handle

Philippe Bruyant pbruyant at yahoo.com
Tue Apr 15 15:45:20 EDT 2008


Dear VTK Users,
I am using VTK 5.0, Visual C++ 6.0, Vista.
I would like to use a bitmap resource located in my .exe file (it's NOT a bitmap file) as a texture for a cube. 
My question is:
How can I make a vtkTexture object from an HBITMAP handle to my resource?
I can load the resource, save it to disk, then load the bitmap file and create the vtkTexture object 
    MyTexture->SetInputConnection(BMPReader->GetOutputPort());
but it's quite awkward, isn't it?
TXS
Phil




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