[vtkusers] unordered mesh
Mike Jackson
imikejackson at gmail.com
Thu Apr 3 13:56:37 EDT 2008
http://www.vtk.org/doc/nightly/html/classvtkExtractEdges.html
maybe?
--
Mike Jackson Senior Research Engineer
Innovative Management & Technology Services
On Apr 3, 2008, at 1:27 PM, Laurent Paul wrote:
>
> Hi all!
>
> I am currently working with polygonal mesh. I try to extract a
> subset of cells from a mesh. From a point defined in
> the whole space by its xyz coordinates, I get cells which have this
> point in common doing:
>
> m_Mesh->GetPointCells(m_Mesh->FindPoint(xyz), CellsList);
>
> It works great. My problem is that the mesh, created using
> Delaunay3D, is not ordered. Thus cells are created inside
> the mesh (in fact my mesh is a sphere for the moment).
> This is a problem for my application. I would like to get only
> cells that appear on the surface. So I'm looking for a
> filter to remove "inside" cells, or to pre-order points to perform
> a clean delaunay triangulation.
> Which wonderfull filter could achieve this?
>
> Thanks,
>
> Laurent.
>
>
>
>
>
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