[vtkusers] Bricking
Kevin H. Hobbs
hobbsk at ohiou.edu
Mon Mar 19 10:10:35 EDT 2007
On Mon, 2007-03-19 at 12:42 +0100, eugen wrote:
> Hi all!
> Does anybody know if someone is already working on a bricking mechanism
> for volume rendering with texture mapping (vtkVolumeTextureMapper3D) for
> future VTK releases? Or is there a way to do bricking with already
> existing classes?
>
> --
> Thanks
> Eugen
Could you be looking for streaming, where only a part of the data is
read, and only part of the output is created at a time ? From your
previous message it sounds to me like you're talking about what VTK, and
ITK call streaming. If that's what you mean, streaming is already
supported for many tasks.
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