[vtkusers] volumerendering with large datasets?
eugen
eudyck at web.de
Wed Mar 14 10:16:35 EDT 2007
Hi!
First of all: I'm new on this list. So please have patience with me if I
ask too stupid questions...
I'm working on my diploma to realise some interactive transferfunktion
stuff on ct and pet datasets (using 3D texture). There is a software,
based on OpenSG I could use for my stuff in my university, but it's not so
intuitive to use as vtk is. There are many more reasons to use vtk, which
you all know I think:-)
The point is my professor will switch our project to vtk/itk only if
following features are given or can be implemented with little effort:
- BRICKING: Our datasets sometimes neeed more memory than a videocard can
offer. I noticed that some tools like OpenSG or the OpenGLVolumizer use
bricking to split the dataset and render it brickwise... Though I checked
the api and googled for it I couldn't find any hint telling that vtk does
support bricking for volumes. Is that true? Is it planned to add bricking
to vtk? Approximately when?
- OVERLAPPING VOLUMES: vtkVolumeTextureMapper3D is said not to be capable
of rendering two different values if they overlap, only if they can be
sorted and don't overlap... As we want to render ct and pet data for the
same organ together, rendering of overlapping volumes has to be supported.
Will vtkVolumeTextureMapper3D support such a feature in near future? If
not, has someone an idea how to extend vtk with such a feature?
Can anybody help?
Thanks a lot,
Eugen
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