[vtkusers] Remeshing/triangle regularization
bluemoon608 at hotmail.com
Wed Dec 5 05:56:17 EST 2007
When creating trianglated surfaces using MarchingCubes followed by Decimation, I usually get a surface made up by many irregular triangles. This is terrible for visualization and sub-optimal for further applications. Is there any methods in VTK that can remesh the surface so the triangles can be regularized? Such as what's done in the following image.
Many thanks in advance.
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