[vtkusers] HELP ----OpenGL and VTK
Dominik Szczerba
domi at vision.ee.ethz.ch
Wed Aug 8 05:24:55 EDT 2007
Look at vtkSphereSource and similar to learn how to make your own
objects. Maybe you can use it to smuggle your OpenGL code.
- Dominik
Andrew Porter wrote:
> Hi Saira,
>
>> hi ..........andrew
>> still waiting for ur reply.
> I haven't replied because I don't know! That's why always cc'ing the
> list is a good idea.
>
>> actually ..........as i explained in my previous email....I need to
>> use OpenGl Graphics Libraries to implement my own reseach...but as
>> initially i start my work using VTK code and i dont want to destroy that.
>> I checked that how VTK is using Opengl......in fact they are
>> vtkOpenGl.h which is drived from vtkConfigure.h file and when i locate
>> that file is in main root with vtkConfigure.h.in
> >
>> So...........what they are doing in vtkConfigure.h?
>>
>> can u guide me in this matter or can u think to design own wrapper for
>> this.
>>
> My guess would be that you need to derive your own actor or renderer (?)
> that uses your own OpenGL code. My suggestion would be to look at the
> Doxygen-generated documentation for vtk
> (http://www.vtk.org/doc/release/5.0/html/hierarchy.html) and work out
> where (if anywhere) your new rendering code would fit in the class
> hierarchy.
>
> Cheers,
>
> Andrew.
>
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--
Dominik Szczerba, PhD
Computer Vision Lab CH-8092 Zurich
http://www.vision.ee.ethz.ch/~domi
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